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The next version of Dungeons & Dragons has officially been announced, titled One D&D. Unofficially, it's pretty much 5.5E.
Wizards of the Coast also announced an official Dungeons & Dragons VTT for One D&D. You can read about that here.
"One D&D is the codename for the next generation of Dungeons & Dragons that brings together updated rules, backwards compatible with 5th Edition, D&D Beyond as the platform for your D&D experience, and an early-in-development D&D digital play experience that will offer players and Dungeon Masters full immersion and rich 3D creation tools," Wizards said in a press release.
[...] Fundamental core rules are altered in the first document: A natural 20 is now always a success, while a natural 1 is always a failure. That change was made, said D&D's game design architect Jeremy Crawford, because the vast majority of people were playing the game that way whether it was the official rules or not.
[...] The first playtest focuses on Race and Background, giving an evolved version of previous rules that's still pretty simple and familiar. It also introduces, for the first time, a celestial opposite of the Tiefling: The animal-headed Ardlings. It also collapses spell lists into three simple, separate Arcane, Divine, and Primal lists.
Then there are much larger changes: Critical hits are seemingly now only for player characters, not for NPCs. That's huge! Some people will hate it.
Wizards of the Coast also announced an official Dungeons & Dragons VTT for One D&D. You can read about that here.