R. Talasorian's Cyberpunk 2020: Any House rules you enjoy or are really tempted to employ?

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
Me, I house ruled as little as I had to to make the game work. And I paid attention to the underlying maths.

You, you want a different game from the one in front of you. And that's fine. But don't ask for advice that you don't want.
We're going to just have to agree to disagree then.

I think I just interpreted things differently and found different things fun just like anyone else playing the game. I don't think you're wrong and deviating from one One True Way of playing the game. But yes, I wasn't looking for corrections to be told the Right way but for suggestions to correct things I found problematic before. There's been some in the thread so far (hopefully more will come up) and I'm grateful for that, but you'll have to forgive e for not tossing out what I've enjoyed over the yrs in favor the assumption you're preferences are the Correct Ones.

The thread itself was asking about house rule that were enjoyed and were tempted to use. It wasn't about supposedly 'mandatory changes or making the game 'work'. Heck I noted the opening post that they game 'works' fine as it is.
 

Stevethulhu

Lose 1d20 San
Joined
Aug 16, 2017
Messages
2,233
Reaction score
2,997
We're going to just have to agree to disagree then.

I think I just interpreted things differently and found different things fun just like anyone else playing the game. I don't think you're wrong and deviating from one One True Way of playing the game. But yes, I wasn't looking for corrections to be told the Right way but for suggestions to correct things I found problematic before. There's been some in the thread so far (hopefully more will come up) and I'm grateful for that, but you'll have to forgive e for not tossing out what I've enjoyed over the yrs in favor the assumption you're preferences are the Correct Ones.

The thread itself was asking about house rule that were enjoyed and were tempted to use. It wasn't about supposedly 'mandatory changes or making the game 'work'. Heck I noted the opening post that they game 'works' fine as it is.
The thing is, the game works fine. But how much do you need to change before it becomes a different game?

Special Abilities, cybernetics and humanity cost, social interaction rules. Combat. Technology. Netrunning. The structure of the Net itself. What you've got is what I call Trigger's Broom.

 

Panzerkraken

Armored Squid
Joined
Sep 17, 2018
Messages
112
Reaction score
155
The whole point of the Trigger's Broom (or My Grandfather's Axe) allegory is that if the individual still thinks it's that thing, it's that thing, and it's not for other people to tell them they're wrong.
 

Stevethulhu

Lose 1d20 San
Joined
Aug 16, 2017
Messages
2,233
Reaction score
2,997
The whole point of the Trigger's Broom (or My Grandfather's Axe) allegory is that if the individual still thinks it's that thing, it's that thing, and it's not for other people to tell them they're wrong.
It's an internal/external allegory. The whole point of the Trigger's Broom scene is the fact that not only has this brush, no original parts left by several generations, but that he claims he's got a picture and therefore has proof that it is in fact the same. Despite having just said it's had 17 new heads and 14 new handles.

To Trigger, it's the same thing. Yet it demonstrably isn't.

Edit: My point being, why ask for house rules when you are in fact going to take the chassis and put all new bodywork on it? To restate, how much of a thing do you have to change before it becomes a new thing?
 

Panzerkraken

Armored Squid
Joined
Sep 17, 2018
Messages
112
Reaction score
155
I felt like the OP was along the lines of

"Hey, I have this cool car I'd like to put some work into restoring and updating. What have you guys done to your cars that made them cool and interesting?"

while your response is

"If you're not restoring it to stock you're talking about a different car, quit asking."
 

Stevethulhu

Lose 1d20 San
Joined
Aug 16, 2017
Messages
2,233
Reaction score
2,997
I felt like the OP was along the lines of

"Hey, I have this cool car I'd like to put some work into restoring and updating. What have you guys done to your cars that made them cool and interesting?"

while your response is

"If you're not restoring it to stock you're talking about a different car, quit asking."
It's more the OP says:

"Hey, I have this cool car I'd like to put some work into restoring and updating. What have you guys done to your cars that made them cool and interesting?"

And I responded with:

"I try to keep it as close to stock as possible, but here's a few tweaks to make it run smoother and handle better."

To which the OP responded:

"Well I want to replace the engine, upgrade the suspension, change the steering geometry and chop the roof off to make it into a convertible."
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
I felt like the OP was along the lines of

"Hey, I have this cool car I'd like to put some work into restoring and updating. What have you guys done to your cars that made them cool and interesting?"
Yes, that's essentially what I meant. I ran into some things I found problematic in playing and running the game and read of some others and I wanted to see if anyone had come up with interesting House rules or had ideas for any. I really didn't want to get into some kind of pissing contest about who was more Right in their view or who could sticking closer to RAW.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
Has anyone had Exotics play a major role (like as a player character) or have they been a weird setting element (or less)? I've seen some people say they felt like a detraction from the grim and gritty mood of the setting, too cartoonish but they always struck me as something that made sense and were a sign of how odd and somewhat decadent society had become with some treating their bodies like fashion accessories and plausible in a world where people go perfectly functional parts cut off to be replaced gun mounts and Cuisinarts.
 

Panzerkraken

Armored Squid
Joined
Sep 17, 2018
Messages
112
Reaction score
155
Has anyone had Exotics play a major role (like as a player character) or have they been a weird setting element (or less)? I've seen some people say they felt like a detraction from the grim and gritty mood of the setting, too cartoonish but they always struck me as something that made sense and were a sign of how odd and somewhat decadent society had become with some treating their bodies like fashion accessories and plausible in a world where people go perfectly functional parts cut off to be replaced gun mounts and Cuisinarts.
I had a gang of Exotics in my Teen Years game (like when I was running between 16 and 19) that were based on the Panther Moderns (a la Gibson) but with some extra weirdness tossed in. They were a sideline thing, so not important to the plot, but didn't distract much from it. As an adult, I later wondered where the gang would have gotten the expensive genetic analysis and clone-growth modifications done; that's the extent of the "does it fit with the gritty feel" for me.. if there were some kind of Secret of NIMH justification that I'd thought of then, I don't think there's an issue.
 

Chris Brady

Legendary Member
Joined
May 3, 2019
Messages
1,041
Reaction score
856
Before the Pacific Rim book came out, I made a 'Neo-Tokyo' and their version of Kabuki-cho had an escort industry that specialized in animal themed Exotics.
 

Chris Brady

Legendary Member
Joined
May 3, 2019
Messages
1,041
Reaction score
856
All this talk of 2020 and then Altered Carbon (including the 'Resleeved' animation) has got be back into wanting to run a CP game. :grin:
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
I ran across this.. It seems to be a fan made compilation of published material from the game that could prove useful. I think its all legit, but please tell me if there's a problem with it!

Cyberpunk 2020 reference book: v5
 

Stevethulhu

Lose 1d20 San
Joined
Aug 16, 2017
Messages
2,233
Reaction score
2,997
I ran across this.. It seems to be a fan made compilation of published material from the game that could prove useful. I think its all legit, but please tell me if there's a problem with it!

Cyberpunk 2020 reference book: v5
The node 16 stuff is legit. It's a list of everything in the various books that were out at the time the compilation was made. Here's a zip file with the whole thing broken up into the various chapters, instead of one massive document.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
The node 16 stuff is legit. It's a list of everything in the various books that were out at the time the compilation was made. Here's a zip file with the whole thing broken up into the various chapters, instead of one massive document.
Thanks, I'm sure allot of folks will find that helpful :0

I also ran across Electric Dreams Fall Season Catalog, which seems to be a fan made source book with some new (and odd) cybernetics, bioware, etc, options frame as a catalog for one cutting edge and another underground clinic.
 
Last edited:

Gabriel

Legendary Member
Joined
Mar 4, 2019
Messages
835
Reaction score
1,667
Has anyone had Exotics play a major role (like as a player character) or have they been a weird setting element (or less)? I've seen some people say they felt like a detraction from the grim and gritty mood of the setting, too cartoonish but they always struck me as something that made sense and were a sign of how odd and somewhat decadent society had become with some treating their bodies like fashion accessories and plausible in a world where people go perfectly functional parts cut off to be replaced gun mounts and Cuisinarts.
I dunno. I always found it more distracting there were canonical gangs full of people biosculpted to look like cast members from Giligan's Island, and a gang full of circus clowns.

Maybe it's just my latent furry showing, but someone wanting to look like a dragon made a lot more sense to me than some of what I considered the goofy shit in Night City.
 

Panzerkraken

Armored Squid
Joined
Sep 17, 2018
Messages
112
Reaction score
155
It's the complete archive from Datafortress 2000. Theres a hell of a lot of stuff in there.
There is, but I never really liked most of the DF2020 stuff. Something about his presentation just killed it for me, and I didn't like some of the rules adjustments he had. Cyberpunk.asia always felt better, and I REALLY like some of his lifepath stuff.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
There is, but I never really liked most of the DF2020 stuff. Something about his presentation just killed it for me, and I didn't like some of the rules adjustments he had. Cyberpunk.asia always felt better, and I REALLY like some of his lifepath stuff.
Its a trove and the administrator seems like a nice guy, but you do want to pick and ch chose with thought, they have their own preferences and conceptions and they may not match yours.
 

Stevethulhu

Lose 1d20 San
Joined
Aug 16, 2017
Messages
2,233
Reaction score
2,997
The other thin with the Datsfortress archive is, it's got things like Blackhammer and Ocelot saved with it. There's a good cross section of the 2020 commu city that was in there.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
I had a gang of Exotics in my Teen Years game (like when I was running between 16 and 19) that were based on the Panther Moderns (a la Gibson) but with some extra weirdness tossed in. They were a sideline thing, so not important to the plot, but didn't distract much from it. As an adult, I later wondered where the gang would have gotten the expensive genetic analysis and clone-growth modifications done; that's the extent of the "does it fit with the gritty feel" for me.. if there were some kind of Secret of NIMH justification that I'd thought of then, I don't think there's an issue.
Yeah, Exotics gangs have the same 'mystery' inherent in them that some Boosters do, specifically "Where are they getting the funds for this/who do they owe favors to for it?" They could be anything from twisted wealthy out "wilding" in an almost literal sense to some sort of undercover ops group using the bizarre look as cover.

I dunno. I always found it more distracting there were canonical gangs full of people biosculpted to look like cast members from Giligan's Island, and a gang full of circus clowns.

Maybe it's just my latent furry showing, but someone wanting to look like a dragon made a lot more sense to me than some of what I considered the goofy shit in Night City.

As popular as Anthro/Furry culture is, I can easily imagine people taking on that look in RL if it was people. Some try to get close now. Exotic gangs share some of the possible hooks as booster due to the expense. Posers fit to me as symptom of the decreasingly distant, decadent society, the body as canvas/style over substance idea and the drive to belong, to have meaning and also oddly, for a degree of anonymity, cultist-like devotion to some figure or even fiction, etc.

Given the streak of prankster dressing like clowns to freak people out and Juggaloes, the Bozo don't bug me. I think I'd present them as nihilistic anarchists with a virtually religious dogma devoted to pointing the chaos if life and how funny it is, a gang of Jokers (but it might be cribbing a little much from Batman Beyond :grin: )
 

Chris Brady

Legendary Member
Joined
May 3, 2019
Messages
1,041
Reaction score
856
I dunno. I always found it more distracting there were canonical gangs full of people biosculpted to look like cast members from Giligan's Island, and a gang full of circus clowns.

Maybe it's just my latent furry showing, but someone wanting to look like a dragon made a lot more sense to me than some of what I considered the goofy shit in Night City.
Well, it WAS written by people who lived in the 80's. I've never used Poser gangs. If I ran the game now, I'd be more focused on the Exotics, as I am a HUGE fan of Batman Beyond and the 'splicing' thing they did in the series.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
Exotics are an example of something about the game that I liked. Items aren't always detailed and priced that are "adventurer" items, weapons, armor, adventure gear, etc. But items that are present in the setting and paint a picture of what they world is like and 'realistically' expensive (or cheap) not priced based on the meta concept of 'game balance'.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
Looking through the fan material and offerings has reminded me what a ruckus Humanity caused among the fan-base over the years. It is incredibly arbitrary and even more so among fan creations as their isn't even advise is determining it and everyone has opinion. In mine, biological and largely cosmetic procedure should have next to none. Sure, unstable people might get them but they, in and of themselves, probably don't tax your sanity if willing to adopted...barring other factors. Engineered adrenals that offer bonuses well beyond the norm but cause emotional roller coaster, very well might.

Some additional guidelines, maybe even sanity rules with other things that could affect it and more varied results. I stand by my opinion that Humanity is okay Quick and Dirty kludge for a complicated subject and tool for balance but it could bear some work as their asset of it that don't precisely click. GM attentiveness and thought can help allot as with most things.

"Yeah, Razor Anne is a hardcase, but I don't think getting the game equivalent of a fancy tattoo is gonna send her one a killing rampage...even with the poor HL rolls for those metal limbs she has... so lets just say she's troubled by nightmares of accidentally crushing her dream child or being endlessly rejected romantically because she looks a sort of like a Soviet war machine, ok"
 
Last edited:

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
Random thought maybe if you want to reduce/drop Humanity require that the surgery, even the hospital time must be paid for even for cybernetics taken at chargen. though this might make them prohibitively expensive requiring an increase in funds... and I can sse this leading to viscous circle.

Maybe let PCs go into debt for the hospital, surgery and cyberware. They have them and some immediate reasons to find some funds... Having your Limbs and organs repossessed is a major PItA*....

*literally if that's where the implants are...
 

Voros

Doomed Investigator
Joined
Sep 23, 2017
Messages
6,472
Reaction score
9,322
I prefer a more abstract approach to tracking wealth or debt as I find tracking actual funds closely always kind of breaks down in actual play.
 

Nexus

Legendary Member
Joined
Apr 26, 2017
Messages
717
Reaction score
936
I prefer a more abstract approach to tracking wealth or debt as I find tracking actual funds closely always kind of breaks down in actual play.
Fair enough mileage is going to vary and it was a rough idea. I've mostly made my peace with Humanity and. I haven't had any problem with tracking currency personally, but like Abstract Movement, I tend to prefer things more literal and concrete (Ironically both issues I ran into with Exalted. Why oh why can't I quit you!?), particularly in genre's like cyberpunk where money, how to get it, what you do with and will do for it can provide such good hooks and motivation (And genre fitting), IME;
 
Top