- Aug 14, 2017
- Reaction score
This is probably something up Gronan's alley. Has anyone here used war-game rules as the engine for their game and just role played on top of it? If so, what rules did you use?
Kinda. I was running Crimson Blades, which is inspired by Chainmail.
Only Battletech (without Mechwarrior) comes to mind and the roleplaying side was pretty sketchy. It was mostly about creating a campaign to make the battle we fought more interesting. I help found my college's gaming club and our bread and butter activity was Battletech (circa 1987 to 89), The campaign was established to get the whole club involved. What it amounted to is one side defending a planet and the other side invading it. It was OK but our formal tournaments were more popular so it ran out of steam by the end of the school year.