RPG wish: Ill show you mine and you show me yours

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A WFRP2 retro-clone including a few choice innovations from Zweihänder and WFRP4, but with a strong WFRP1 aesthetic, and a 40K (1st edition, 1980s Rogue Trader) inspired SF supplement.

A Traveller ruleset that uses Classic, Mongoose and/or Cepheus as a basis but is as complete and features the same breadth and depth of subsystems as T5.

Formal and complete Mythras conversions for Conan, Tékumel, Dark Sun, ASoIaF (with variant MRQII Empires rules for house and fief management) and the classic SW third party setting, Totems of the Dead.

More Mythic Earth settings for Mythras. Warring States China. Thirty Years’ War Germany.

A streamlined retro-clone of MEGS DC Heroes 3rd complete with a serial-numbers-filed-off “Who’s Who” catalogue of superheroes and supervillains. (Why doesn’t every supers RPG have one?)
I particularly like these ones.
 
Release a "Classic Dungeons & Dragons" boxed set that contains the contents of the B/X sets and the teach the reader choose your own adventure from Red Box Basic priced around $20-30 and sold in Walmart, Target, Dollar General, etc. Then add a line of cheap 1/72 scale plastic miniatures boxed sets (like these) with an adventurers box and monster boxes.
 
My RPG wish would be for Warhammer Fantasy RolePlay to get a complete OSR overhaul. And by that I mean an epic trimming down of the rules and a reformatting / new layout of the fluff and adventures.

It kills me because in theory wfrp ticks all my boxes, but when when I sit down to read the materials I immediately zone out.

Information is hidden in walls of text or spread out. Not to mention the font style and size 4e uses just makes my eyes water.

So that's my wish. For the osr to chew my meat and spit it back in my mouth.

What's your rpg wish?

Out of curiosity (and maybe this was asked and answered later in the thread), what would an OSR Warhammer Fantasy Roleplaying Game do that current OSR systems don't already accomplish? What's missing, in your opinion?
 
Wfrp is essentially pseudo medieval call of cthulhu so I feel like skills play an important role in investigative rpgs. The OSR games I'm familiar with don't have much or really anything in the way of skills.
Secondly, at least for me, wfrp is tied to the career system. So an osr game would have to go a bit beyond basic classes to get that same feel.
Thirdly, not related to system, but I'd simply love the enemy within campaign to be edited down and reformatted with osr layout. The current edition from C7, is pretty but is a drag to read. Walls of text and shyte fonts and size.
 
Wfrp is essentially pseudo medieval call of cthulhu so I feel like skills play an important role in investigative rpgs. The OSR games I'm familiar with don't have much or really anything in the way of skills.
Secondly, at least for me, wfrp is tied to the career system. So an osr game would have to go a bit beyond basic classes to get that same feel.
Thirdly, not related to system, but I'd simply love the enemy within campaign to be edited down and reformatted with osr layout. The current edition from C7, is pretty but is a drag to read. Walls of text and shyte fonts and size.

So, you're basically looking for Lamentations of the Flame Princess but with careers. The careers you could add yourself. LotFP already has medieval / renaissance / age of enlightenment Call of Cthulhu with skills.

Am I wrong?
 
So, you're basically looking for Lamentations of the Flame Princess but with careers. The careers you could add yourself. LotFP already has medieval / renaissance / age of enlightenment Call of Cthulhu with skills.

Am I wrong?
I love lotfp but the skill list is incredibly slim and only really relevant to the specialist.
The skills package associated with careers is also not there.
So it's not that far off but not as close as Id hope it to be.
 
What's your rpg wish?

Well, the vast majority of RPGs have way too many rules for my taste... except for those that have too few rules, haha. So my wish is for a game with my personal goldilocks amount of rules.

Tiny Frontiers Revised seems to come closest to my ideal amount of rules, but I've only read it, not played or run it, so it's hard to say for sure.
 
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