The first time I ran the mechanics for the players kingdoms was in the 80s using Becmi.
It wasn't very interesting. Number crunching and as a group we lost the fun from dungeoneering or exploring. They were all frightened to death I'd usurp their characters with a pretender to the throne. Too right I would.
Reign is a thing and 2e is sort of on its way (delayed) but are there any other zero to hero to king games out there worth searching out? I'm itching to run a fantasy play by post but it's for the long haul and want to make sure the system will do it. There's always becmi to fall back on and it's that I'm looking at right now but wondering if I'm missing out on a better option.
Can running a Kingdom be fun? Or is it deciding which farmer owns the pig and going over trade agreements with merchants (yawn)?
It wasn't very interesting. Number crunching and as a group we lost the fun from dungeoneering or exploring. They were all frightened to death I'd usurp their characters with a pretender to the throne. Too right I would.
Reign is a thing and 2e is sort of on its way (delayed) but are there any other zero to hero to king games out there worth searching out? I'm itching to run a fantasy play by post but it's for the long haul and want to make sure the system will do it. There's always becmi to fall back on and it's that I'm looking at right now but wondering if I'm missing out on a better option.
Can running a Kingdom be fun? Or is it deciding which farmer owns the pig and going over trade agreements with merchants (yawn)?