TJS
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- May 5, 2018
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That's fine I guess. As I said the first go round in this thread, if we are going to use these terms this way, then fine, but that just means I need alternative terms, because I don't think these distinctions get at what really matters.Because it's not a value judgement per se, even if people sometimes see it as that.
A sandbox can lead to more freedom in play, but that doesn't mean that it necessarily does so. What your example shows is that something can be both a sandbox and have very narrow parameters at the table.
I've played in games that were theoretically unlimited where my options felt very limited and constrained in practical terms, and I've played in quite bounded games where I genuinely felt I had huge amounts of freedom to influence the direction of the game.
I think the structures that are put in place, the way the game is organised even the kinds of characters and motivations that are encouraged is vastly more important.