Necrozius
Legendary Pubber
- Joined
- Apr 25, 2017
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Oof that's a long Topic Title.
I want to run a short campaign with Savage Worlds. The PCs are going to be squad members in a setting akin to Starship Troopers (book OR movie) or Warhammer 40K's Imperial Guard.
The thing is, I want to skip the boot-camp, fresh recruits bonding sessions and handle all of that in Session Zero using a life path mini-game or something.
I would like the players to define their character's key experiences, how they bonded, how they ended up in their roles, where they got their scars etc...
Does anyone know of a resource or game that has such a thing for such a specific genre?
I really like Beyond the Wall and, theoretically, whatever I've heard of Traveller's system.
Thanks!
EDIT: while the system is Savage Worlds, I more want to generate background fluff and character traits rather than stats. Some of this system could guide player choices on abilities, though.
I want to run a short campaign with Savage Worlds. The PCs are going to be squad members in a setting akin to Starship Troopers (book OR movie) or Warhammer 40K's Imperial Guard.
The thing is, I want to skip the boot-camp, fresh recruits bonding sessions and handle all of that in Session Zero using a life path mini-game or something.
I would like the players to define their character's key experiences, how they bonded, how they ended up in their roles, where they got their scars etc...
Does anyone know of a resource or game that has such a thing for such a specific genre?
I really like Beyond the Wall and, theoretically, whatever I've heard of Traveller's system.
Thanks!
EDIT: while the system is Savage Worlds, I more want to generate background fluff and character traits rather than stats. Some of this system could guide player choices on abilities, though.