No, I have not got an onlyfans site.
- Oct 7, 2018
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This is the thread for in-character postings on the Scum and Villany game.
OOC: I misread the post but I am rolling with it now."Any reason not to just knock on the door?" Twitch asks.
Much of the house faces directly on the street and the outward facing windows are covered with mesh; the panes look to be toughened glass. It's obvious that this town or area has its share of crime. The building is L-shaped, and you can see a patio inside the yard. A driveway has obviously had a vehicle parked in it but the gates are closed and the driveway is empty.Eyeing the building and up and down the street, Kal looks to how busy the place is for this time of day.
Sucking in breath as he assesses the building, Kal speaks to the others. "I could maybe find some way to shimmy my way in and open the door from the inside? Seems weird that he's ghosting us."
The gate is open, and you could walk in."Any reason not to just knock on the door?" Twitch asks.
You have the vehicle's toolkit, which is in a box, but you note that a party of 5 people has just piled out of the vehicle and is standing on the street outside the house."Look around for a box. I'll go up as a third rate delivery dude." Twitch says.
You can't see the patio from the street but could if you enter through the gate."I'll sneak through the garden and have a look through the back windows"
The gate is open and the door is a few metres in from the gate under a porch. You are now standing in front of the door. No security systems appear to have tripped when you enter.Twitch shrugs and says "Fuck it. I'm knocking on the door. You guys can check the sides or cover me or whatever. Personally I think I'm going to find a body and we need to get outta here quick."
He lets that sink in a second and then slowly but casually approaches the door.
The patio has three french doors leading off it. They are closed, but one looks damaged like maybe it's been forced.Ida will head through the gate quietly to take a look through the patio windows. She'll go prone along the grass.
You knock on the door. There is no reply and no sounds from inside.Twitch looks back to see if anyone else is moving to cover him, head over to the other side of the building or whatever those lazy bastards are gonna do. If they start moving he'll let them finish before knocking. Otherwise he knocks and says "Landshark"
Ida heads up to the forced door and tries to have a look inside through any gaps or shattered sections of the glass. If all seems clear she will try the handle to open the door.The patio has three french doors leading off it. They are closed, but one looks damaged like maybe it's been forced.
The lock has been broken by a fairly crude forced entry - it looks like it's just been jimmied open. You open the door and see a reception room inside. It looks like the room has been turned over rather hurriedly. Two couches have been crudely slashed open, and a sideboard has been emptied and pulled out from the wall. It has fallen over. You can see an open-plan kitchen and several doorways. Some are closed, some are left ajar.Ida heads up to the forced door and tries to have a look inside through any gaps or shattered sections of the glass. If all seems clear she will try the handle to open the door.
You spot a couple of concealed security cameras and motion sensors, plus an outdoor control box and siren for an alarm system. The alarm appears to be inactive.Steevo follows Ida and scans the area. He is also looking for a security system to go along with the induction field. "If he has security cameras, maybe I can patch in and see if anything bad went down. If it did, at least we weren't directly involved."
I head inside and start looking over the environment. The broken door, the deactivated security system. It’s not subtle work, but they may have left some tell tale clue behind. I put on gloves and start going through papers, looking under furniture, checking the space and how things lay, putting everything back where I found it.
Study (Push for an extra die, 2d6)
Ida checks the coaches and sideboard in the Lounge carefully. She'll then check the toilet and cloak room before heading on.View attachment 13447 Nosy Neighbours
Two of you are currently still milling about outside Correia's place next to your rover.
The lock has been broken by a fairly crude forced entry - it looks like it's just been jimmied open. You open the door and see a reception room inside. It looks like the room has been turned over rather hurriedly. Two couches have been crudely slashed open, and a sideboard has been emptied and pulled out from the wall. It has fallen over. You can see an open-plan kitchen and several doorways. Some are closed, some are left ajar.
This is RISKY with STANDARD effect.Steevo is tempted by things. "If this guy's dead, we can take his stuff right? I guess we should see if he's dead first. Right?"
Steevo finds the security panel and pulls out his hand comp and hacking tools to try to figure out why it didn't trigger anything.
(Hack, 2 dice: 3,4)
If that doesn't take too long, he thing proceeds to check out the security camera footage.
(DM roll if the 2nd action has time to happen and needs a 2nd roll)
There are some outdoor clothes - loose desert gear - in the cloak room. The sideboard appears to have contained personal effects - ornaments, small items like duct tape and tools, domestic items, a few credits in cash. Most of this is scattered on the floor. If anything was concealed in the couches it is no longer present.Ida checks the coaches and sideboard in the Lounge carefully. She'll then check the toilet and cloak room before heading on.
The doorway leads to a set of stairs going down into a cellar. There does not appear to be anybody present.Satisfied Ida heads to the door for the room left of the toilet. She takes her staff from her back as she does, pausing after every step for a quick listen.
Okon Derryl is male. There is a small guest suite and a spare bedroom. Neither look like they are in regular use. The master bedroom does not appear to have items owned by another party either.Will rounds to the cellar, talks loud enough for his voice to carry. “I don’t think he’s dead. It looks like our contact left in a hurry. He took a blaster from the safe. Doesn’t seem likely he pulled a gun and left without someone taking a shot. So the broken frame probably happen after he left, so our guy has good instincts. Maybe we should check in with this Okon Derryl.”
What pronouns would my character assume for Okon based on the holo?
Does it look like a second person lives here?
Sounds like a FORTUNE roll.Whistling outside as he smokes a space-cig, Kal looks to see which group is watching. If he spots someone, he will put out the cigarette and approach them.
OOC: I want to approach any bystanders and tell them we are private security investigating the safety of our client.
You find that the default 'admin' login is protected with the terribly imaginative password 'P@ssword123'. This security is fairly typical of small home networks. 8 centuries and you'd have thought they would learn something.Steevo tries connecting, starting with default an common passwords.
Ida will have a look through the electron microscope, if it is a model that stores previous images she'll search the database.The doorway leads to a set of stairs going down into a cellar. There does not appear to be anybody present.
The cellar is brightly lit. It contains a work area with some sophisticated scientific equipment. You recognise a scanning electron microscope, a a small desktop X-Ray CT scanning device in a shielded compartment with a yellow glass front, plus a workbench with various instruments and tools. There are cabinets and shelving with a lot of junk of one sort or another.
Are you going to search the room or do any further investigation?
The microscope is not turned on and the stage appears to be empty. As it's open, you surmise it's not being used at the moment. There are two data connector slots under a cover. One has a data stick in it.Ida will have a look through the electron microscope, if it is a model that stores previous images she'll search the database.
Otherwise she'll give the shelves a look over before heading back up to rejoin Will.