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3 = No and lose this opportunity for action. You find that with the excitement your focus is a bit hard to come by and you can't properly drop yourself into a meditative state. You attempt to reach out but draw a blank.Ida will approach the sphere and reach out to it via the Way.
OOC: ATTUNE roll was 3
6 = Success. +1 Gambit. You're working under pressure, so +1 XP added to Insight.Luckily, Steevo had made a similar rig of sights and sounds to calm and neutralize Twitch if he a bad trip. Soon, the strobes and quad speakers were ready to make if feel like sounds and light were enveloping the target.
rig roll: 6,2
"Let's see if it appears again"Séadna, Bunch, Stan, Smith -
Séadna -
The apparition appears in the doorway, sending a chill that washes through you. Startled yelps from Lar, Okon and the others confirm that they can see it as well. It appears to regard you for a few seconds, then fades away. Lar comments "Christ, I nearly shat myself. It puts the fear of god into you, doesn't it."
"Let's see if it appears again"
If it does, Ida will attempt to walk up to it and see if it reaches out to her.
Bunch -Twitch hops in the speeder and grins. "Let's get some attention!"
Ida will remain in place reaching out into the Way to provoke the apparition to touch her mind again.Then more symbols. You feel on the edge of gleaning some semantic content from them, although the headache doesn't help.
Twitch hops in the speeder and grins. "Let's get some attention!"
Steevo waits for Twitch to lead them back so they can nab them.
Once Twitch has their attention, Kal will try to get the drop on the guy sneaking up on him, and call out "I can't see the other one!" When he makes his move.
You get another stream of symbols flashed at you. In a moment of inspiration, you snatch a thread of meaning from the stream.Ida will remain in place reaching out into the Way to provoke the apparition to touch her mind again.
Ida tries making contact again. She projects thoughts of Earth and the human form and nature. Taking the "Who?" as a reference to herself and the others in the tomb.Indecipherable - Indecipherable - Indecipherable - Who? - Indecipherable.
Ida tries making contact again. She projects thoughts of Earth and the human form and nature. Taking the "Who?" as a reference to herself and the others in the tomb.
"Oh, really?" He perks up. "What's it saying?""Better and better Okon" Ida says barely looking at him before launching back in.
"Obtain statues" she projects along with images of a person taking a statue.
"Wrong?" she says trying to project the feeling of badness or guilt, unsure how to convey moral concepts.
SCRAP (With Gambit and Team Effort)
Kal lays down some fire with the assault rifle, to keep the advancers pinned down.
(4, 4, 1)
OOC: For next turn, it will give a teamwork bonus for him to do something - e.g. take a pot shot or run to other cover.Having always been a lousy aim, Steevo lets loose with a barrage of fire so the opponent thinks they're getting shot at and will go defensive.
ooc: do I need to roll or does this give a bonus to Kal?
5 = Success but with harm.OOC - 5
Smith - Steevo is shooting covering fire at the sniper. You could try and do something like run to other cover or join in shooting back at him. You can't tell how well pinned down the sniper is, but they're not firing any covering fire at you.Having always been a lousy aim, Steevo lets loose with a barrage of fire so the opponent thinks they're getting shot at and will go defensive.
ooc: do I need to roll or does this give a bonus to Kal?
Stan, Bunch, Smith, Séadna -Kal will attempt to move up to another piece of cover, trying to advance closer on where he roughly guesses the sniper is at.
3 = Fail + Harm.SCRAMBLE + Gambit + Support = 2d
2, 3
You charge your bike towards the rocks that Steevo is shooting at, nimbly picking a way through the rocks. You see Kal try to reach cover behind a large rock, trip and fall. From behind the rocks you see blaster fire just grazing over him.Twitch turns the bike and starts heading to where Steevo is shooting.
"Okon!" Ida calls out "You got any kind of linguistic software here? This is getting heavier than I thought"Ida (2nd Person) - Indecipherable (maybe take or obtain?) - Statues (with new symbol accent) - Indecipherable - What is? - Indecipherable - Wrong (with new symbol accent) - What is? - Indecipherable
The structure of the language is ringing a few bells from college. It looks like some sort of ontological specification language that might be used to manage a knowledge base in an AI, especially the new symbol protocol. If this is the case there should be some way to add meaning and relationships to the symbol.
5 = Success with reduced effectSteevo braces his weapon on a rock and prays to the void of hyperspace that he can actually hit something for once.
ooc: pushing myself to get +2 stress and +1d.
roll: 5,3
(pushing at least allowed me to not get an outright failure)
You ride up to the rocks close enough to shoot at the assailant. It looks like Steevo has gotten a grazing hit on him as he's ducked down behind the rock. You're in a position where you could attempt to flank him next turn.HELM = 5
Okon replies "I've got AMARS - a linguistic database has a compilation of all the Amarantin translations. There's only a few snippets of the symbol language. though.""Okon!" Ida calls out "You got any kind of linguistic software here? This is getting heavier than I thought"
She then projects back to the being.
"Wrong" followed by images of violence and aggression, destroying shelter and taking food.
then
"Right" followed by images of helping, protecting and feeding
OOC: Yes. Next turn - Steevo and Twitch are giving you covering fire now. Make a DESPERATE SCRAMBLE roll with STANDARD effect.Kal attempts to get himself propped up and moving to a better piece of cover. (SCRAMBLE again?)