Far more clumsy and random than a blaster
- Oct 7, 2018
- Reaction score
This is the thread for out-of-character discussion of the Scum and Villany game.
|Sitting on the spinward edge of the Solar Commonwealth (usually called 'The Commonwealth') this has the bottom end of the Tannhauser gate. The Spinward part of the sector is in the neutral zone.|
Hamashi - Wealthy terraformed, main transit point on NZ route
Gehenna - Territory of Isinor, part terraformed
Eta Hamashis - Captured world on white dwarf
Sansha - Terraformed
Jilin - Vac worlds
Ezra's belt - A quasi-independent system with no naturally habitable worlds. It has a large smegulon population and a reputation for lawlessness.
Sarnath - Moons of gas giant
Denaspar - Gateway, garden world. Denaspar is the largest planetary economy in the region.
Cyrus - One of the major garden worlds in the region, Cyrus would be a major economy but it is wracked with a major civil war between loyalist and secessionist factions.
Keladan - Wealthy world, terraformed. Internal politics dominated by conservative (Filts) and progressive (Trews) factions. Noted for the dire quality of its right-wing tabloid media and occasional (and mostly futile) attempts at piracy suppression.
Qetesh - Desolate, failed terraforming, Prison colony?
Zeos - high population water world. One of three garden worlds in the sector.
Babachan - Terraformed world, partially successful with a marginal economy.
Yamagen - External colony, vac world, transit point
Chinthia - Wealthy, terraformed
Emilyse - Partial success terraformed
|Sitting to the spinward of the Tannhauser sector, the Isinor sector is fully in the Neutral Zone. Rimward portions sit on the main trade route to Aferasi space.|
Zinshou - Terraformed colony world. Closely aligned with Karres
Lemuria - Garden colony world. First colony attempt failed; second colony attempt ca 2480 has been successful.
Yuncheng - Second generation terraformed colony world
Karres - Garden world settled early in the history of the region. Now the wealthiest system economy in the sector.
Daiora - Outer worlds left after primary collapsed to white dwarf. Mostly primary extraction industries. System has a reputation for lawlessness in spite of its proximity to Karres.
Henan - Habitation primarily on moons of a gas giant. Substantial smegulon presence.
Laureat - Colony world on a minor trade route. Terraformed in second generation.
Lushun - Terraformed world on main trade route. Original terraforming begun when colonisation project for Karres was initiated. Significant player in the main trade route.
Alvarre - Backwater planet with a partially successful terraforming effort.
Pandwala - Terraformed colony world
Rhaquos - Formerly a garden world with a native sophont population until a major extinction event ca. 1.7m years ago. The world is now marginally habitable, although smuggled artifacts make up a measurable fraction of the exports.
Maybeso - Population mainly lives in artifical habitats. Industry is mainly primary extraction with some manufacturing.
Isinor - local power, former regional govt seat. Now off the beaten track. Mixed
|The innermost planet in the system, Babylon has a trace atmosphere and some water in the soil and locked up in ice caps. It is the primary source of water and oxygen in the system. Some permanent settlement exists on the surface, with hydroponic agriculture, mining and manufacturing being the primary industries. Population: 14 million.|
|The Belt (R)||This is the main belt and is particularly rich in minerals. Prospecting, mining and some manufacturing take place in the belt. Population: 24 million|
|Epona (D)||This has a trace CO2 atmosphere and a surface gravity of 0.6g. Some moisture is locked up in ice caps. The world has some mining industry and supporting industry. Population: <1m.|
|Grabthar (Q)||This is the only gas giant in the system. It has three large moons and some smaller ones, plus a spectacular ring system.|
|• Dvorak (G)||Thin ammonia/hydrocarbon atmosphere with a surface gravity of 0.35g. The planet has a liquid core due to tidal friction from the primary. Some mining and prospecting activity takes place on the moon. Population (est): 200,000 spread amongst various mining outposts.|
|• Nessus (A)||Vacuum world with no permanent habitation. Nessus is locked in a 2:1 tidal resonance with Dvorak.|
|• Ixion (G)||Thin hydrocarbon atmosphere with a surface gravity of 0.5g. Locked in a 2:1 tidal resonance with Nessus. No permanent habitation, although some prospecting activity is taking place on the world. A small monitoring station has been installed in orbit recently.|
|Enopius (D)||Trace CO2 atmosphere with a surface gravity of 0.4G. No permanent habitation although some prospecting activity is taking place.|
|Outer Belt (R)||This is another asteroid belt, with some prospecting and mining activity. Distance from the primary limits the economic viability.|
|Kelis (S)||Orbiting the primary with a surface gravity of 1.2G and a dense atmosphere primarily composed of Carbon Dioxide. Due to greenhouse effect the surface of the planet is too hot to be habitable.|
• Serra (A)
|Vacuum moon, tide locked to Kelis.|
|Cyrus Belt (R)|
|Asteroid belt orbiting the primary, originally a planet but broken apart. Significant mining activity within the belt is powered by stellar energy. Total belt population of approximately 20 million. Standard EVA suits are capable of supporting life in the belt.|
• Yuci: 2.5 million, on a tide-locked asteroid of 400km in diameter. Quasi-independent government administered as a commonwealth territory of Khuri.
• Timinor: 2.1 million,
• Lufeng: 1.8 million
• Klecton: 1.2 million, considered the smallest of the fully economically independent colonies.
|Coronel (A)||Small vacuum world just inside the habitable zone, on a 3:2 resonance with Cyris. Population: 15 million.|
|Cyrus (M)||Natural garden Class M world with a surface gravity of 1.06G. Population 900 million.|
Laika Station - Modified Oneill type, 1.2x1.5km, Pop 100,000. L1 Placement
Imbros Dom - Modified Oneill type, 1.2 x 3km, pop 200,000. L4 placement
• Dosi (A)
|Cyris's primary moon, Surface gravity 0.1G, pop: 10 million.|
|Tiefa (A)||Vacuum world with significant ice cover. Surface gravity 0.2G. Pop: 8 million|
|Darbodia (D)||Trace atmosphere, primarily CO2, covered in water, CO2, Methane and Ammonia snow. Pop: 14 million with large smegulon settlement.|
|Serampore (Q)||Large gas giant|
• Nirou (U)
|Large moon with a dense hydrocarbon atmosphere. Surface gravity 0.6G. Population: 6 million.|
• Tribsee (G)
|Small moon with trace atmosphere. Surface gravity 0.25G. Population: 1 million, mostly transient.|
|Omachi (A)||Small vacuum world with snow cover. Surface gravitry 0.2G|
|Ratta (J)||Small world with 0.5g surface gravity. No permanent settlement. Trace atmosphere but rich in halogens and halogen compounds. Eccentric orbit and exotic chemistry suggests the world was captured.|
|Stameris (A)||Small world with 0.3g surface gravity. Methane, water, CO2 snow with some other chemicals. No permanent settlement.|
|Arcola (A)||Small vacuum world with 0.2G surface gravity. Small mining presence with several old mines occupied by smegulon squatters. Total population: 250,000.|
|Tivoli (Q)||Large gas giant.|
|Seneca is a small rocky planet in the innermost orbit of the primary. It has no permanent habitation, although there are some abandoned mining and research outposts. Occasional prospecting operations are carried out as the world is somewhat rich in rare earths.|
|Chasma (A)||This is a larger vacuum world just inside the habitable zone of the primary. It has a small population of independent prospectors and miners, numbering about 10,000. Some quasi-permanent settlement exists to support this industry.|
|Rhaquos (L)||Raquis has a small area of arable land near the north pole and a breathable atmosphere. With a surface gravity of 0.91 G, it is habitable to humans. Most of the surface away from the polar region is arid, although a small region on the south pole has weather systems with some rain. Some other regions on the world have subsurface water that can sustain agriculture and a few sterile high-salinity oceans. Population: approximately 70 million.|
|Inner Belt (R)||The inner belt has some mining operations in it with semi-permanent habitats supporting the mining. Population: Approximately 100,000.|
|Elysium (Q)||Elysium is a small-ish gas giant with a ring system and two major satellites|
• Hormel (A)
|Hormel is a rocky vacuum world with no magnetic field. Due to radiation from Elysium it is considered too dangerous to inhabit. There is no permanent habitation.|
• Triffid (G)
|Triffid has ice caps composed primarily of ammonia, methane and water, with some water ice covering the rest of the world. A trace atmosphere is largely composed of ammonia and methane. Some volatiles mining takes place on the world in support of the mining operations in the inner belt.|
|Aspous (D)||Aspous has a trace carbon dioxide atmosphere with a surface gravity of approximately 0.45G. There is no permanent habitation.|
|Ophir (Q)||Ophir is a large gas giant with four large inner moons, plus some minor satellites. It is much further out than Elysium and sits in a 2:1 tidal resonance with Aspous and a 2:1 tidal resonance with Arsinoe.|
• Hubble (Y)
|The innermost satellite of Ophir, Hubble has a surface gravity of 0.6g and a dense atmosphere composed primarily of ammonia and methane.. The surface is covered in hydrocarbon-rich ice. Some surveying work has been done, but the distance from the inner belt makes the world marginally economic.|
• Naktong (U)
|Naktong is a small-ish moon with a surface gravity of 0.4g and a hydrocarbon rich atmosphere. It is considered uneconomic due to the distance from the primary and there is no permanent settlement.|
• Dolfus (G)
|Dolfus is a small satellite with a surface gravity of 0.25g and a trace ammonia/methane atmosphere. There is no permanent settlement.|
• Duna (A)
|Duna is a small rocky moon with a surface gravity of 0.15g and no atmosphere. It was captured by Ophir and has a highly inclined orbit. The geochemistry of Duna is very different from the rest of the Ophir system and it is very mineral rich. Some prospecting and research work has taken place but the distance makes it economically marginal. There is a small transient population of prospectors and occasional mining operations.|
|Arsinoe (Q)||Arsinoe is a small gas giant with two satellites.|
• Rineheart (A)
|Small vacuum world with a surface gravity of 0.35g.|
• Scholes (D)
|Small world with a surface gravity of 0.4g and a trace CO2 atmosphere. A significant amount of snow, mainly CO2 an Water sits on the surface. There is no permanent habitation due to the distance from the primary.|
|Outer Belt (R)||This is another asteroid belt but distance from the primary limits the economic viability.|
|Ister (Q)||Ister is a large gas giant, verging on a brown dwarf. It sits about 1/20 of a light year from the primary.|
|A small, rocky world inside the Denaspar systems habitable zone, this is locked in a 2:1 resonance with Denaspar. The world is tide locked with some habitation in the twilight region. Most industry on Lamia is mining (the world has abundant supplies of heavy metals) and manufacturing. Total population: approx. 60 million.|
|Denaspar (M)||Denaspar has a natural class-M biosphere and required minimal terraforming to be habitable. Surface gravity is approximately 1.03G|
• Romulus (D)
|The innermost moon of Denaspar, this orbits at approximately 500,000km. It is relatively large and has a trace atmosphere largely consisting of CO2 with a surface gravity of approximately 0.22G. Substantial deposits of sub-surface volatiles power the local economy. Total population: approximately 60 million. Industry largely consists of mining and manufacturing. Volatiles from Romulus make up a large source of fuel sold here.|
• Boho (A)
|Small moon with a surface gravity of approximately 0.05G. The world is in vacuum but has a population of approximately 20 million. Sits in a 2:1 resonance with Romulus.|
|Olympus Dom - Hybrid O'Neill type, 1.2km x 4km. L4 point of Romulus, pop: 1.5 million|
Parnassus Dom - Hybrid O'Neill type, 1.2km x 4km. Under construction at the L5 point of Romulus.
Manley Station - older hybrid O'neill type, 1x1km. 1500km orbit, pop: 70,000.
Chesnokov Station - older hybrid O'neill type, 1km x 1km, 1,500km orbit. Pop: 70,000.
Kimura highport - starship docking and cargo transfer station in 1,500km orbit. Not fully self-sufficient but not a permanent habitat for most residents.
Dix highport - older high port in 1,700km orbit. Widely used by free traders.
Triton yards - ship repair and construction
Joetsu station - older M40 station in 1,500km orbit
Idaho station - M40 station in polar orbit around Romulus
Nyria port - high port in orbit around Romulus.
Cravic station - naval outpost in L2 point.
Vilsburg Station - high port in orbit around Boho
|Hettingen (L)||Marginally habitable world. Genetic traces of life on the planet indicate that it was probably seeded from single celled organisms that survived on debris thrown from a meteor impact on Denaspar, probably some 220 million years ago. Small saline oceans harbour enough life to keep a concentration of oxygen in the atmosphere. Surface gravity 0.7G, population: 75 million. |
Some terraforming work has taken place on the world and it can support agriculture, although the climate is marginal.
• Lit (A)
|Small moon with a vacuum and a surface gravity of less than 0.05G. Small permanent mining settlement.|
|Jōetsu (A)||Small vacuum world in an eccentric orbit, probably captured. Surface gravity is 0.2G. The world has a small mining industry and some populated cities. Total population: 2 million.|
|The Belt (R)||The belt contains several large asteroid colonies and is home to a large number of current and abandoned mining and prospecting operations. Several former colonies have independent sovereignty, and the belt sports a significant population of Smegulons. Total population: approximately 20 million.|
The largest asteroid settlement is Hierakonopolis with a population of 2.5 million.
|Hunchun (A)||A small vacuum world with a population of 2 million. Surface gravity is 0.1g. Hunchun has a well known prison colony called Napeville.|
|Terza (Q)||Large gas giant in the outer system. It has three major moons.|
• Finisterre (G)
|Surface gravity 0.3G, population: 6 million, methane/ammonia atmosphere.|
• Neapoli (A)
|Surface gravity 0.2G, population 2 million, no atmosphere.|
• Oyonnax (D)
|Surface gravity 0.4G, population 3.5 million, trace CO2 atmosphere.|
|3||(N / A)||Need Help|
When you play a Scoundrel, you earn xp when you address challenges with charm or audacity
(N / A)
Check out the LOAD values for items. That list is a default for what you're carrying rather than what you own (you can still record this). The Heavy Blaster is 2 LOAD (think: about the size of a Bren gun) and the Repair tools are 4 LOAD (large toolbox, perhaps fitted as a backpack for carrying). You've got 8 LOAD in that list, which is definitely in the not-subtle range (this has mechanical effects on a score).MUSCLE
Name: Will Ryle
Look: Scuffed work boots and long-sleeve shirts. Toned, but not overly muscled. He carries himself with a flat affect, alert but unconcerned.
Heritage: Wanderer- Will grew up in an orphanage. Fighting for scraps of food was a daily activity. When he was 16 he was dumped on the streets of Cyrus.
Background: Syndicate - Worked with small gangs, eventually made ties and joined the Cobalt Syndicate working as an enforcer. Most of the job was routine reminding people, some people just need to be reminded harder than others. He had a job talking to someone in front of their kid, unremarkable really, but it stuck with him. A week later he bought his way out of the Syndicate and left the city he grew up in.
Vice/Purveyor: Charity - Will donates a lot of his money and time to organizations that make a difference in the lives of orphans.
Stress: 0/9 Trauma: 0/3
INSIGHT XP: 0/6 DOCTOR 1 HACK 1 RIG 1 STUDY
PROWESS XP: 0/6 HELM 1 SCRAMBLE 1 2 SCRAP SKULK
Playbook Advancement: 0/8
RESOLVE XP: 0/6 ATTUNE 1 COMMAND CONSORT SWAY
Unstoppable: You can push yourself to do one of the following: perform a feat of physical force that verges on the superhuman— engage a small gang on equal footing in close combat.
Wrecking Crew: Your strength and ferocity are infamous. When striking in melee, you gain +1d. Whenever you spend a gambit in combat, you also gain +1 effect on that action.
3 (N / A) Need Help 2 -1D 1 Less Effect
Armour: 0/1 Heavy: 0/1 Special: 0/1
- Heavy Blaster
- Needle Gun
- The Right Tool, a Fine Vibro-Blade
- Oliver, Detonator Launcher
- Repair Tools
Shostakovic Syndicate - Worked with a few of their guys after I left Cobalt. Alright guys, same crap work.
Yazu - The most crooked cop I've ever met. Will sell out anyone for a few creds.
The game has a mechanic where you declare your LOAD before the job starts. As the Job progresses you declare which gear you are carrying as and when it becomes warranted. I think it's assumed that we have access to all this gear on our ship. The LOAD value itself is important as it is an immediate factor in how geared we look on the streets to security personnel.I wrote that with the intention that was my owned gear. Are we not declaring gear as we use it, but declaring it all upfront?
That would be fine. Note if you've got anything dodgy in a public place like the vehicle or hotel.I’m familiar with the rules.
So, would it work, Nobby, if I just changed that section to owned gear and make a new Items section?