Harl Quinn
Veteran of the Clone Wars
- Joined
- May 12, 2017
- Messages
- 587
- Reaction score
- 820
Hey folks,
Is there anybody else on the board who is a Starfinder Society member or otherwise getting into Starfinder? I'm in need of a second (and maybe even third or fourth) set of eyes to look over my character and make sure everything is correct. I'm not looking for commentary as to whether this is an "optimum build", I just need to make sure all the "I's are dotted and T's are crossed".
Thanks!
Harl
Is there anybody else on the board who is a Starfinder Society member or otherwise getting into Starfinder? I'm in need of a second (and maybe even third or fourth) set of eyes to look over my character and make sure everything is correct. I'm not looking for commentary as to whether this is an "optimum build", I just need to make sure all the "I's are dotted and T's are crossed".
Gender/Species: Male Ysoki
Age: 61 years
Height: 4 ft. tall
Weight: 80 lbs.
Character Theme: Themeless
Class: Mechanic
Archetype: None
Level: 1st
Alignment: Chaotic Good
Size: Small
Subtype: Ysoki
Speed: 30
Deity: (TBD – either Desna or Weydan)
Faction: Dataphiles
DEX 14/+2
STR 10/+0
CON 12/+1
INT 15/+2
WIS 10/+0
CHA 12/+1
Hit Points: 8
Stamina Points: 8
Initiative: +2
Resolve Points: 1
Attack Bonuses
- Melee +2
- Ranged +0
- Thrown +0
Saving Throws
- Fortitude (CON) +1
- Reflex (DEX) +4
- Will (WIS) +0
Armor Class
- EAC: 13
- KAC: 14
- AC vs. Combat Manuever: 22
SKILLS & LANGUAGES
Skills: Acrobatics (DEX) +2/+7, Athletics (STR) +0, Bluff (CHA) +1, Computers (INT) +5 (1 rank), Diplomacy (CHA) +1, Disguise (CHA) +1, Engineering (INT) +8 (1 rank), Intimidate (CHA) +1, Medicine (INT) +6 (1 rank), Perception (WIS) +4 (1 rank), Physical Science (INT), Piloting (DEX) +6 (1 rank), Profession (maintenance worker; INT) +6 (1 rank), Sense Motive (WIS) +0, Stealth (DEX) +4, Survival (WIS) +3
Languages: Ysoki, Common, Vercite, Shirren
RACIAL ABILITIES & FEATS
Cheek Pouches – Can store up to 1 cubic foot of items weighing up to 1 bulk in total in cheek pouches. Can transfer a single object between hand and cheek as a swift action. Can disgorge entire contents of a pouch onto the ground in his square as a move action that does not provke an AoA.
Darkvision – Ysoki can see up to 60 feet in the dark (p.253).
Moxie – Scrappy and nimble; can stand from prone as a swift action. When off-kilter (p.276), he does not take the normal penalties to attacks or take on the flat-footed condition. Can tumble through an opponent's space (one size category larger than himself) with an Acrobatics check (with +5 racial bonus)
Scrounger – Receives a +2 racial bonus to Engineering, Stealth, and Survival checks.
Feats: Toughness, Skill Focus (Engineering; from exocortex)
CLASS & THEME ABILITIES
General Knowledge (Themeless, 1st level) – You gain a class skill of your choice when you create a themeless character (Survival. Also, you gain an ability adjustment of + 1 to any ability score you choose.
Proficiencies: Light armor, basic melee weapons, grenades, small arms
Level Benefits (1st level): Artificial Intelligence (exocortex), bypass +1, custom rig (handheld)
FUNDS & GEAR
Funds
- Starting: 1,000 credits
- Remaining: 7
Gear (Qty/Cost; Level; Bulk)
- Club (1/-; 0; L)
- Knife, survival (1/95; 1; L)
- Laser pistol, azimuth (1/350; 1; L)
- Battery (1/60; 1; -)
- Basic medkit (1/100; 1; 1)
- Personal comm unit (1/7; 1; L)
- Flashlight (1/1; 1; L)
- Spotlight (1/25; 1; 1)
- Second Skin (1/250; 1; L)
- Toolkit (1/20; 1; L)
- Clothing (enviro.) (3/30; 1; Lx3)
- Clothing (everyday) (5/5; 1; Lx5)
- Industrial backpack (2/50; 1; 2)
Total Bulk: 5 (15 “L” items + 4)
Carrying Capacity
- Encumbered: 5-9
- Overburdened: 10+
Age: 61 years
Height: 4 ft. tall
Weight: 80 lbs.
Character Theme: Themeless
Class: Mechanic
Archetype: None
Level: 1st
Alignment: Chaotic Good
Size: Small
Subtype: Ysoki
Speed: 30
Deity: (TBD – either Desna or Weydan)
Faction: Dataphiles
DEX 14/+2
STR 10/+0
CON 12/+1
INT 15/+2
WIS 10/+0
CHA 12/+1
Hit Points: 8
Stamina Points: 8
Initiative: +2
Resolve Points: 1
Attack Bonuses
- Melee +2
- Ranged +0
- Thrown +0
Saving Throws
- Fortitude (CON) +1
- Reflex (DEX) +4
- Will (WIS) +0
Armor Class
- EAC: 13
- KAC: 14
- AC vs. Combat Manuever: 22
SKILLS & LANGUAGES
Skills: Acrobatics (DEX) +2/+7, Athletics (STR) +0, Bluff (CHA) +1, Computers (INT) +5 (1 rank), Diplomacy (CHA) +1, Disguise (CHA) +1, Engineering (INT) +8 (1 rank), Intimidate (CHA) +1, Medicine (INT) +6 (1 rank), Perception (WIS) +4 (1 rank), Physical Science (INT), Piloting (DEX) +6 (1 rank), Profession (maintenance worker; INT) +6 (1 rank), Sense Motive (WIS) +0, Stealth (DEX) +4, Survival (WIS) +3
Languages: Ysoki, Common, Vercite, Shirren
RACIAL ABILITIES & FEATS
Cheek Pouches – Can store up to 1 cubic foot of items weighing up to 1 bulk in total in cheek pouches. Can transfer a single object between hand and cheek as a swift action. Can disgorge entire contents of a pouch onto the ground in his square as a move action that does not provke an AoA.
Darkvision – Ysoki can see up to 60 feet in the dark (p.253).
Moxie – Scrappy and nimble; can stand from prone as a swift action. When off-kilter (p.276), he does not take the normal penalties to attacks or take on the flat-footed condition. Can tumble through an opponent's space (one size category larger than himself) with an Acrobatics check (with +5 racial bonus)
Scrounger – Receives a +2 racial bonus to Engineering, Stealth, and Survival checks.
Feats: Toughness, Skill Focus (Engineering; from exocortex)
CLASS & THEME ABILITIES
General Knowledge (Themeless, 1st level) – You gain a class skill of your choice when you create a themeless character (Survival. Also, you gain an ability adjustment of + 1 to any ability score you choose.
Proficiencies: Light armor, basic melee weapons, grenades, small arms
Level Benefits (1st level): Artificial Intelligence (exocortex), bypass +1, custom rig (handheld)
FUNDS & GEAR
Funds
- Starting: 1,000 credits
- Remaining: 7
Gear (Qty/Cost; Level; Bulk)
- Club (1/-; 0; L)
- Knife, survival (1/95; 1; L)
- Laser pistol, azimuth (1/350; 1; L)
- Battery (1/60; 1; -)
- Basic medkit (1/100; 1; 1)
- Personal comm unit (1/7; 1; L)
- Flashlight (1/1; 1; L)
- Spotlight (1/25; 1; 1)
- Second Skin (1/250; 1; L)
- Toolkit (1/20; 1; L)
- Clothing (enviro.) (3/30; 1; Lx3)
- Clothing (everyday) (5/5; 1; Lx5)
- Industrial backpack (2/50; 1; 2)
Total Bulk: 5 (15 “L” items + 4)
Carrying Capacity
- Encumbered: 5-9
- Overburdened: 10+
Thanks!
Harl