DarcyDettmann
Pubber
- Joined
- Oct 19, 2019
- Messages
- 6
- Reaction score
- 4
I always liked the M&M3e split up. Agility and Dexterity being two stats, Fighting being it's own stat (I think it's also an interesting idea to make Fighting a mental stat rather than a physical stat)
I think it make things worse in M&M 3e, i understand splitting Dexterity in Agility and Dexterity. But in M&M, Dexterity becomes useless, and everyone only put points in Agility and Fighting, because they improve you attack, defenses, and initiative, while Dexterity improved only ranged attack and two skills (Vehicles and Sleight of Hands, both pretty "meh" skills).Yep, much better for modern games. But then M&M is pretty much an outright improvement on its predecessor and shows what D&D could have been if it wasn't bogged down by an excessive numbers of holy cows!
And there is Presence, nobody talks about Presence.