- May 8, 2017
- Reaction score
DON'T YOU DARE QUESTION MY FUN!LIES!
They need a lot of handholding, that's for sure. I had to be reminding them of possible options, and specially of the consequences of their actions. For example, my daughter wanted to call King Arthur, and I had to remind her that they were several days away from Camelot, so the invaders would escape.That's great! I genuinely mean that. I love the Prince Valiant game.
4 years old?! Did it go well? My eldest just turned 5 and I've been aching to get him started on his first RPG.
And of course, the game must be short and simple. We play 60-90 minutes tops, like a movie's length, and the plot is a simple problem like "a friendly night disappeared in the woods, oh, the Saxons captured him, crap, they have a dragon!" So Julián, my daughter's friend thought that releasing the dragon would wreck havoc on the Saxons plans.
It's more work for the GM, but it's incredible fun.