Tales of the Hyborian Age thread

Picaroon Jack

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Just goes to show the difference between reading a system and actually running it. I got the John Carter on Mars Bundle of Holding so I'm looking forward to running that if I can convince my group. My wife, the sweety she is, is always willing to play a game with me but I assume the game isn't designed for one-on-one play?

Now I will give the Conan game a try next time I get a chance, I was tempted to grab the recent Humble Bundle but was just able to resist.
John Carter is the only 2D20 game I've run, and it was a blast. None of the players were familiar with the literature and I had them all play earthers. The first combat was probably in the 4th or 5th session (they were overly cautious) but when they leapt into action against raiders it was a sight to behold.
 

Ossian

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If you used Mythras you would need to be Pulp or Paragon type stuff from the Companion
For my Mythras Conan game, the characters rolled 4d6 drop lowest (3d6+6 drop lowest for SIZ and INT), making them a little tougher, but I didn't use the rest of the Pulp rules. I wasn't going for Conan like characters though, rather just a little tougher than average adventurers exploring the Hyborian Age. We're five sessions in and they've easily handled all the enemies so far: bandits, Hyperborean slavers, and a chaos hybrid. I hope they don't get overconfident. The Cimmerian did get beat up in a fist fight by a pig farmer, though.
 

Ossian

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Yep. I do. I also bring in Seidr and Galdr from MRQ2 Vikings and Runecarving from Mythic Iceland.
Looks back at his shelf at Mythic Iceland. Remembers he has MRQ2 on PDF. Smiles.

I don't have any Call of Cthulhu though.
I recommend The Grand Grimoire of Cthulhu Mythos Magic to get the imagination going with many examples of Mythos sorcery.
 

Ossian

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Hey guys I would love to know more about running Conan in Mythras. Now I am gonna sound ignorant but is Mythras related to the Call of Cthulhu system? Could I import CoC sorcery into Mythras?
Call of Cthulhu and Mythras share a common ancestor in RuneQuest. They are both percentile skill based systems.

For my Mythras Conan game, I am running the adventures in Book of Quests, which was released for Mythras’s previous version, RuneQuest 6. As is, they are sword & sorcery adventures. I changed the names, and it feels Conan enough to me. To make it feel more so, I could tinker with the magic, make culture and career skill lists for the different Hyborian peoples, and build the religions and other organization as Mythras cults & brotherhoods.

This board’s own @Raleel has provided some great Mythras/RuneQuest 6 Hyborian Age resources here: https://sites.google.com/site/raleel/campaign-ideas/rq6-hyborian-age

Someone has also put together a great list of Hyborian Age combat styles for Mythras here: https://www.dropbox.com/s/j3mgxvtzrklpxj5/Sample Combat Styles.pdf?dl=0
 

Bourbonjack

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Call of Cthulhu and Mythras share a common ancestor in RuneQuest. They are both percentile skill based systems.

For my Mythras Conan game, I am running the adventures in Book of Quests, which was released for Mythras’s previous version, RuneQuest 6. As is, they are sword & sorcery adventures. I changed the names, and it feels Conan enough to me. To make it feel more so, I could tinker with the magic, make culture and career skill lists for the different Hyborian peoples, and build the religions and other organization as Mythras cults & brotherhoods.

This board’s own @Raleel has provided some great Mythras/RuneQuest 6 Hyborian Age resources here: https://sites.google.com/site/raleel/campaign-ideas/rq6-hyborian-age

Someone has also put together a great list of Hyborian Age combat styles for Mythras here: https://www.dropbox.com/s/j3mgxvtzrklpxj5/Sample Combat Styles.pdf?dl=0
I like the inclusion of extract heart, which I thinking an example of what was originally a Mythos spell ported over to “swords snd sorcery” Mythras. If my CoC recollection is correct.
 

Z-Man

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Fate Core has been my Hyborian system of choice of late, playing GMless via Mythic with my wife (although we're going to try it with MUNE).

It's been pretty darn good. Aspects like "Sudden Sandstorm" and "Spider-Haunted Ruins" have kept us on our heels, and it's been working very well for our 2-character party. We've spent a lot of time on the run, from slavers, giant scorpions and minions of the Turanian noble who have been sent to capture my wife's Brythunian swordswoman.
 

Raleel

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I like the inclusion of extract heart, which I thinking an example of what was originally a Mythos spell ported over to “swords snd sorcery” Mythras. If my CoC recollection is correct.
I actually pulled it from Legend’s Arcadia of Blood, but also written by @Pete Nash iirc.

that game was one of my very favorites. I am sad it ended. It was very conan. I pulled spider gods bride for the plot arc and a bunch of resources from Xoth.net. The weapon styles doc was made by Ranger Dan on the TDM board. We led with breaking into the temple of the ape god (using a technique from black seven, a stealth rpg). They found a slave woman tied up and ready to be sacrificed. She was Stygian, just like one of the characters. Poor player was targeted. She was really a thief. She went on to betray them several sessions later by leading them into an ambush searching for a gem held by a bat god cult, and they burned down a drug lord’s (her ally) stash and tavern in the process of chasing her down for revenge. This then caused the ire of the general in the city who was an addict who then chased them across the Susrahnite plains. They get to a new city and get captured by the cult of a rat god who kept a small army of sultry priestesses. They managed to escape and ended up breaking the arm of the rat god with a manacle and chain then killing him with stolen weapons.

I had a streak there of several good campaigns and this was the last one. It was really great stuff.
 

Moonglum

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CoC is actually a great starting point for a Hyborian Age game; most people's exposure to Conan is through movies and comics and pastiche novels, but most of the original stories are more like Lovecraftian horror.
 

Bourbonjack

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I actually pulled it from Legend’s Arcadia of Blood, but also written by @Pete Nash iirc.

that game was one of my very favorites. I am sad it ended. It was very conan. I pulled spider gods bride for the plot arc and a bunch of resources from Xoth.net. The weapon styles doc was made by Ranger Dan on the TDM board. We led with breaking into the temple of the ape god (using a technique from black seven, a stealth rpg). They found a slave woman tied up and ready to be sacrificed. She was Stygian, just like one of the characters. Poor player was targeted. She was really a thief. She went on to betray them several sessions later by leading them into an ambush searching for a gem held by a bat god cult, and they burned down a drug lord’s (her ally) stash and tavern in the process of chasing her down for revenge. This then caused the ire of the general in the city who was an addict who then chased them across the Susrahnite plains. They get to a new city and get captured by the cult of a rat god who kept a small army of sultry priestesses. They managed to escape and ended up breaking the arm of the rat god with a manacle and chain then killing him with stolen weapons.

I had a streak there of several good campaigns and this was the last one. It was really great stuff.
That's an amazing campaign, and sounds like it really captures the Howard Hyperborian S&S aesthetic.

Why did it end?
 

Raleel

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That's an amazing campaign, and sounds like it really captures the Howard Hyperborian S&S aesthetic.

Why did it end?
Players needed something different. Towards the end I didn’t hold the wheel as well as I should have. There was some dark world fatigue too.

I would have been a little stricter with some of the magic that made it in later, I think, but I still have an arc that I’ll happily do with it.

being Conan, I started off by giving everyone free basic proficiency with either Sushranite or another language if they were already Sushranite. It was a good choice.

They were also EXTREMELY bitter about the lady thief.
 

CRKrueger

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CoC is actually a great starting point for a Hyborian Age game; most people's exposure to Conan is through movies and comics and pastiche novels, but most of the original stories are more like Lovecraftian horror.
CoC’s not bad, Mythras is way better, gives more teeth to the combat. Raiders of R’lyeh has a more Howardian approach to the Mythos and the Supernatural...

”Silver and Fire!” - The Black Stranger
 

Mankcam

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@Brock Savage I am really digging Conan 2D20 at present, it ticks alot of boxes. So far it has managed to feel both pulpy and gritty at the same time, and is very Conan-esque. The resources are extensive, and it is really immersive for anyone getting into a classic sword & sorcery setting like the Hyborian Age.

However if you are thinking of getting Mythras then I also heartily recommend this choice as well. BRP is my favourite system anyway, with Mythras pretty much at the top of that pile.

I don't think you can go wrong with Mythras, and it is a perfect fit for the Hyborian Age.

The combat system is really great for a gritty tactile flavour, which works really well for this setting.

I think there are enough of us here who can give advice on how to customise Mythras specifically for the Hyborian Age, such as where the different cultures fit, what specific weapon and skill traits they have, how to pulp the mechanics up to Conan level etc.

I know that between my Mongoose Conan books and my Modiphius Conan books there is a lot of lore that can be easily ported to Mythras mechanics.

Could be a fun project here at the Pub, given that Mythras may be becoming the lingua franca in this community.

So if you want to do Mythras Conan, by all means go for it

I think Crom would approve :thumbsup:
 
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Raleel

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Silly me, I was thinking of the Dreamland's spell Explode Heart. Which has slightly different effects, but the same end result (at least for the target) :grin:
that would have been popular with my player too. he ended up really liking Bone Dance spell from SGB
 

Ossian

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“Crom, I have never played Mythras before. I have two d10’s for it. No one, not even you, will remember if we had good GMs or bad. Why our PCs fought, or why they died. All that matters is that a few PCs stood against many NPCs. That's what's important! Mythras combat pleases you, Crom... so grant me one request. Grant me a critical! And if you do not listen, then to D&D with you!”

I recommend reciting this before your first Mythras game. It has a d100 percent chance of working.
 
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Raleel

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The full version goes something like this:

“Crom, I have played Mythras before. I have d10’s for it. No one, not even you, will remember if we had good GMs or bad. Why our PCs fought, or why they died. All that matters is that a few PCs stood against many NPCs. That's what's important! Mythras combat pleases you, Crom... so grant me one request. Grant me a critical! And if you do not listen, then to D&D with you!”
That’s beautiful. I’ll weep for you.
 
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