thedungeondelver
Legendary Pubber
- Joined
- May 2, 2017
- Messages
- 377
- Reaction score
- 563
Hi everyone,
I've been keeping this under my hat for a little while so I thought I'd go ahead and spread the good news: I will be running the module I worked on for Gary Gygax, Teeth of the Barkash Nour at GaryCon X in March of 2018! It will be strictly for 1e AD&D rules (PHB only, please).
I'm pretty excited about this since it'll be the first public showing of something I put a lot of work into and that along the way of its development, Gary guided and approved of. Now, ten years later, if you're at GaryCon folks will finally get the chance to play it!
The fabled "Teeth of the Barkash Nour" are the original "Teeth of the Dalhver-Nar" as eventually featured in the Dungeon Masters Guide for 1st Edition AD&D. While the module itself was written for Castles & Crusades, the notes I worked off of were definitely OD&D/AD&D.
If you're going to be there I hope you get a chance to sit down and play or at the very least stop by and spectate.
I've been keeping this under my hat for a little while so I thought I'd go ahead and spread the good news: I will be running the module I worked on for Gary Gygax, Teeth of the Barkash Nour at GaryCon X in March of 2018! It will be strictly for 1e AD&D rules (PHB only, please).
I'm pretty excited about this since it'll be the first public showing of something I put a lot of work into and that along the way of its development, Gary guided and approved of. Now, ten years later, if you're at GaryCon folks will finally get the chance to play it!
The fabled "Teeth of the Barkash Nour" are the original "Teeth of the Dalhver-Nar" as eventually featured in the Dungeon Masters Guide for 1st Edition AD&D. While the module itself was written for Castles & Crusades, the notes I worked off of were definitely OD&D/AD&D.
If you're going to be there I hope you get a chance to sit down and play or at the very least stop by and spectate.
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