Nobby-W
Not an axe murderer
- Joined
- Oct 7, 2018
- Messages
- 7,070
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This, I think, is FATE's biggest weakness. It's also a great strength as it's what gives the system its flexibility.[ . . . ]
I think perhaps its the level of abstraction and the fact that there is a design factor that the players have to actively engage with.
Unfortunately, in order to play FATE, it's necessary for the players to understand how to design and use aspects and the FATE point economy. The FATE core rulebook doesn't do a good job of explaining these, and they do involve thinking at a level of abstraction, so many folks find it hard to get their heads around it. The cult-ish use of FATE specific jargon and online antics of its fanboys didn't help either.