Picaroon Jack
And the Brothers Slack
- Joined
- Jul 6, 2018
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With Ghosts of El Paso wrapping up (PDF available in a few weeks or less), I've been working on a couple other projects. One is a pirate hack of the Between called, "The Isle Beyond the Mists."
Concept: The Isle Beyond the Mist is a tabletop roleplaying game about a group of supernatural treasure hunters, the crew of the Hunter’s Revenge, who are sailing the Caribbean around 1718. The Hunter’s Revenge was formerly a privateering frigate that sailed for the British Navy hunting Spanish ships, however, all letter of marques for privateers were revoked and the British presence in the area has increased and the days of all pirates and privateers are both numbered. The player Captain of the ship found an arcane map belonging to the dead pirate, Henry Morgan, and it shows the way to Morgan’s fabled treasure hoard on ”the Isle beyond the Mists.” The hunters must overcome many otherworldly obstacles and conduct investigations on how to defeat supernatural foes and how to interpret the map in order to get to the treasure. The hunters quickly become aware of a spectral mastermind who is trying to thwart or manipulate the crew of the Hunter’s Revenge, and to gain their rewards, the hunters will eventually have to confront the mastermind, who is the ghost of Captain Henry Morgan.
The Isle Beyond the Mists is inspired by Pirate films and TV shows such as Black Sails, Our Flag Means Death, Pirates of the Caribbean, and Treasure Island. It also takes inspiration from video games such as the Sea of Thieves and Assassin's Creed IV: Black Flag.
The game’s mechanics are based entirely on the Between.
Aim: The aim of the characters in the story is to ultimately find the lost treasure of Captain Morgan and to do so must investigate and defeat supernatural threats. Our aim as players is to learn more about these characters’ mysterious pasts and dark secrets, as well as together paint a vivid picture of our version of the Caribbean during the end of the Golden Age of Piracy.
Tone: The tone of the Isle Beyond the Mists is dark, cursed, and gritty. A little bit of humor is fine, but we will always strive to return to that dark, forsaken place the characters exist in.
Subject Matter: Piracy, Murder, body horror, mind/body control, plague, marooned, starvation, betrayal, alcoholism/ addiction, gore associated with 18th century warfare, the devil, foul language, drowning, unseen horrors from below the ocean, sharks, and defiling corpses are all things that come up in this game.
Concept: The Isle Beyond the Mist is a tabletop roleplaying game about a group of supernatural treasure hunters, the crew of the Hunter’s Revenge, who are sailing the Caribbean around 1718. The Hunter’s Revenge was formerly a privateering frigate that sailed for the British Navy hunting Spanish ships, however, all letter of marques for privateers were revoked and the British presence in the area has increased and the days of all pirates and privateers are both numbered. The player Captain of the ship found an arcane map belonging to the dead pirate, Henry Morgan, and it shows the way to Morgan’s fabled treasure hoard on ”the Isle beyond the Mists.” The hunters must overcome many otherworldly obstacles and conduct investigations on how to defeat supernatural foes and how to interpret the map in order to get to the treasure. The hunters quickly become aware of a spectral mastermind who is trying to thwart or manipulate the crew of the Hunter’s Revenge, and to gain their rewards, the hunters will eventually have to confront the mastermind, who is the ghost of Captain Henry Morgan.
The Isle Beyond the Mists is inspired by Pirate films and TV shows such as Black Sails, Our Flag Means Death, Pirates of the Caribbean, and Treasure Island. It also takes inspiration from video games such as the Sea of Thieves and Assassin's Creed IV: Black Flag.
The game’s mechanics are based entirely on the Between.
Aim: The aim of the characters in the story is to ultimately find the lost treasure of Captain Morgan and to do so must investigate and defeat supernatural threats. Our aim as players is to learn more about these characters’ mysterious pasts and dark secrets, as well as together paint a vivid picture of our version of the Caribbean during the end of the Golden Age of Piracy.
Tone: The tone of the Isle Beyond the Mists is dark, cursed, and gritty. A little bit of humor is fine, but we will always strive to return to that dark, forsaken place the characters exist in.
Subject Matter: Piracy, Murder, body horror, mind/body control, plague, marooned, starvation, betrayal, alcoholism/ addiction, gore associated with 18th century warfare, the devil, foul language, drowning, unseen horrors from below the ocean, sharks, and defiling corpses are all things that come up in this game.