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I'm going to be playing this for years.Finished the new Streets of Rage. I found the bosses got easier as the game went on to some degree, though the levels themselves got harder. Lots of fun with a great soundtrack.
I started to play Phantom Doctrine on PC as it was on sale and it seems like a promising lowbudget combo of XCOM and espionage but I found the base-building game a bit too obtuse for my liking and may return to it later.
Hyperdevotion Noire: Goddess Black Heart for PS Vita
Sakura Wars for PS4
I started to play Phantom Doctrine on PC as it was on sale and it seems like a promising lowbudget combo of XCOM and espionage but I found the base-building game a bit too obtuse for my liking and may return to it later.
erm...gets power from a Fusion reactor on the Moon that beams power down to Earth
It's physically possible if that's what you mean. It's space based Wireless Power Transmission (WPT). A few real life space agencies have looked into it for near Earth orbit solar collectors.erm...
Reminds me of Brin's Uplift Saga. There are a ring of satellites around the sun that essentially collect solar energy up close and beam it back to Earth in laser form. They may even relay to the moon, I forget the details.It's physically possible if that's what you mean. It's space based Wireless Power Transmission (WPT). A few real life space agencies have looked into it for near Earth orbit solar collectors.
You mentioned a fusion reactor. But why on the moon?It's physically possible if that's what you mean. It's space based Wireless Power Transmission (WPT). A few real life space agencies have looked into it for near Earth orbit solar collectors.
Lots of tritium up there.You mentioned a fusion reactor. But why on the moon?
Picked up a few more games for the PS4.
Ronin was $2, and bills itself as a turn based platformer. That's a pretty accurate description. You can run around in realtime until enemies notice you and then it switches to a turn based combat mode, but not an RPG. The game's style reminded me of the old Xiao Xiao stick figure flash movies from the early 00s. I found it very addictive and tactical. I don't think I'll be dropping any of the other games I'm currently focusing on to dedicate to Ronin, but it was definitely a fun way to spend the afternoon and I'll probably come back to it.
Raging Justice was about $3, and is a 2d scrolling brawler. It's done in the style of the old digitized actor/digitized render games from the late 80s and early 90s. It's an homage to games like Pit Fighter and the brawlers of that era. It has an interesting mechanic for arresting criminals, which superficially reminds me of a related mechanic in NARC, but is far more fundamental here. My partner and I played one run-through of Raging Justice, and that was enough for now. It was a pretty decent purchase at $3. We will return to it in the future, but it certainly isn't good enough to dethrone Streets of Rage 4, or even River City Girls or Phantom Breaker: Battle Grounds. If anyone cares about my recommendation, get it while it's on sale because it's fun enough, but probably avoid it at full price.
Finally, I got Fight'N Rage for the full price of $20. It's another 2d scrolling brawler. This one is in the style of the old late 80s/early 90s Capcom and Konami brawlers. TMNT is a key influence with the cast consisting of mutated animals and some levels clearly ripped from the Konami game. It nails that feel of kidvid to brawler but trying to be edgy nature of the time it homages. The characters are interesting and varied. Gameplay is a sort of mix of the fast paced button mashing of Capcom and Konami brawlers mixed with just a hint of something from the old Technos catalog. This one was an excellent purchase even at the full price, and might be competing with Streets of Rage 4 for my partner and I. What it lacks in that nostalgic familiarity, it makes up for in gameplay and pacing.
Still playing a bit of Party Hard, but I completed the main story this weekend and have all the characters unlocked, so I'm kinda feeling it's time to move on. My partner and I have still been playing Streets of Rage 4, and now we have all characters unlocked. We were looking through the Extra galleries and were irritated that Electra didn't make it into the game, because her redesign looked pretty good. It's also a shame Soya (Beano) didn't make it, because his design looked lifted straight from SoR2. At least Beano made it into a secret bonus level.
Like Edgewise said to extract tritium from moon rock. Cheaper to pull it out of the rock there than on Earth, lower transportation costs due to lower gravity and other stuff. There was a couple of papers in the 80s showing tritium mining and fusion on the moon is, outside of initial cost, far more efficient than doing so on Earth and hence might be the more viable long term method. The game is based around that.You mentioned a fusion reactor. But why on the moon?
Recently trying it again, with the PC game pass being a dollar!
I go back from time to time. They have definitely added more content.Recently trying it again, with the PC game pass being a dollar!
I'm not a fan of Beam Dog's choices in some of the changes they implemented in some of those games, but the only ones that are truly brutal is the Icewind Dale series. The rest can be hard, but they're scaled for more tactical D&D level play. Do it smart and you'll do just fine.My wife ordered the Beamdog Ultimate Collector's Edition...
I've never played any of these games. They look like something I may enjoy but I'm told they're difficult.
The metal dice (II) are quite nice and the very sturdy dice tray (VII) is tacky but fun.
Planescape: Torment is one of those once in a generation games that changes the industry. Truly one of the best pieces of storytelling.My wife ordered the Beamdog Ultimate Collector's Edition...
I've never played any of these games. They look like something I may enjoy but I'm told they're difficult.
The metal dice (II) are quite nice and the very sturdy dice tray (VII) is tacky but fun.
My wife ordered the Beamdog Ultimate Collector's Edition...
I've never played any of these games. They look like something I may enjoy but I'm told they're difficult.
The metal dice (II) are quite nice and the very sturdy dice tray (VII) is tacky but fun.
The original Icewind Dale, I remember the first big fight having two Ogres and a pack of Hobgoblins to deal with before you can hit Level 2. That was rough. And it only got beefier from there.I didn't find them difficult, if you're familiar with D&D in particular. Planescape can be played with very little in terms of combat.
I think the rep for difficulty may come from the beginning of Baldur's Gate where your solo PC can be taken out by random wolves at the beginning and one of the first fights that you need to win to progress is crazily out of whack but once you get past that it isn't hard at all. Not sure if they fixed that first fight in the new edition or not.