The Video Game Thread: What are you Playing?

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Brock Savage

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Still playing Phoenix Point. I restarted a third time because it's time to put on my big boy pants and tackle the DLC. In all the hours I have played, I have been doing a "pure human" playthrough with no mutations or cybernetics on any of my soldiers. I try to stick to a "what is best for humanity?" principle.

Yep that's right- when I play squad based strategy or dungeon crawlers, sometimes my decisions come down to in-character rationalizations and not min-maxing. It keeps things interesting.

Think I messed something up in Elden Ring. Bit demoralizing.

Wouldn't be so bad if going straight into New Game +, but I have other things to focus on.
What happened?
 

Isator Levi

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What happened?
I actually spoke a bit too soon. I thought I had done something that... let's say committed me to something I did not want to (or rather, wanted to take what I needed from it and then abandon) and cut off the path to a place I wanted to go. But no, that place became perfectly accessible, my means to achieve my objective still apparently within reach.
 

Dammit Viktor

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Tried to start playing Phantasy Star Online 2 today. Picked out some stuff on my Steam wishlist that was on sale.

But I'm still just playing Jupiter Hell.
 

Dammit Viktor

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I bought this. Can you tell me the fundamentals of good gameplay?

Sure, I can give you some pointers:
  • Don't be ashamed of playing on Easy until you're ready to go harder. I've been playing for a year and a half and I still lose most of my games at Ultraviolent and all of them at NIGHTMARE!, APOCALYPSE!!, and INFERNO!. In fact, I only unlocked INFERNO! using Cheat Engine.
  • Shoot from behind cover. Try to lure your enemies out of cover. The enemy display in the upper-right corner tells you the (estimated) percentage chance that your shots will hit them, and how much damage they'll do. Each # is 5 hit points of health or 5 durability points of armor.
  • I'm paranoid about ammo scarcity. My first two traits are Army Surplus 1 & 2 or Hoarder 1 & Scavenger 1 every time. More effective players than I am do not do this.
  • Pay attention to the ranges of your weapons. The listed order is minimum range, optimal range, and maximum range. (If you only have two numbers, your weapon doesn't have a minimum. If your target is between the minimum and optimal, you have a base 100% chance of hitting; outside that range, you take an accuracy penalty. (Shotguns convert accuracy penalties to damage penalties.) You don't have ammo or time to waste.
  • Enemies can hear you once and start to follow you. After that, you're going to have to hurt them to get their attention. The maximum range of shotguns is larger than your visual radius.
  • 9mm, .44, and 7.62 weapons (mostly) do impact damage. 12 gauge, 40mm grenades, and rockets do slash damage, which deals half damage to armor/robots and doubles armor rating. If you're relying on shotguns and grenade launchers in the early game, carry an impact weapon as a backup for robots. If you find a pierce weapon, they're usually very good in class, and they do double (or more) damage to robots.
  • Explore levels carefully. Get to the outside perimeter of the level and clear it, then work your way inside. Open doors and peek inside before moving on.
  • Don't feel compelled to clear levels. Getting all the lootboxes is more important than killing all the enemies. And if you see something you don't want to fuck with, don't fuck with it. Go the other way around, and either find a better approach-- more cover for you, less cover for them-- or just find the elevator and go.
 
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Voros

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I actually spoke a bit too soon. I thought I had done something that... let's say committed me to something I did not want to (or rather, wanted to take what I needed from it and then abandon) and cut off the path to a place I wanted to go. But no, that place became perfectly accessible, my means to achieve my objective still apparently within reach.

I believe the worse your actions can do is prematurely end some NPC questlines and in the late game exclude certain endings.
 

Isator Levi

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exclude certain endings.
Yes, that one. Except not; fuck the Three Fingers.

I have finished the game, which opens me up to that fun experience of dipping my toe into some of the wikis and thinking "wow, that's a lot of stuff I missed".
 

Brock Savage

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Still playing Phoenix Point which has turned out to be an amazing game. According to Steam only 6% of players have beaten it at any difficulty so I am happy with my progress on Veteran difficulty with all DLC turned on.

I think I have finally reached the start of the end game. In addition to fighting a worldwide extinction event against highly evolved enemies, now I have to prevent the 3 factions that represent the remainder of humanity from wiping each other out. I'm down to 80% of humanity remaining alive which is about 900k people (there are unaffiliated humans who somehow manage to survive but since they cannot meaningfully contribute to the fight for survival they don't matter for the win condition). I've got my Alpha, Bravo, Charlie, and Delta squads pushed to the limit putting out fires while trying to gather end game resources and still snatch some rest (too many fights in a row without rest is bad). I am trying to scrape together squad Echo to pick up the slack. Loving this game.
 

Voros

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You've got me excited to play PP Brock but first I gotta beat Elden Ring! I'm slow as I don't play consistently.

Just got to the Deeproot Depths and then I think I'm heading to the Mountaintops of the Giants or whatever it is called.

I'm finding the co-op and spirit ashes in this game a lot of fun. Invaders still seem thin on the ground, I think the changes to how invasions work has turned off a lot of the edgelord twinks who have ruined invading in earlier Souls games.
 

Brock Savage

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You've got me excited to play PP Brock but first I gotta beat Elden Ring! I'm slow as I don't play consistently.

Just got to the Deeproot Depths and then I think I'm heading to the Mountaintops of the Giants or whatever it is called.

I'm finding the co-op and spirit ashes in this game a lot of fun. Invaders still seem thin on the ground, I think the changes to how invasions work has turned off a lot of the edgelord twinks who have ruined invading in earlier Souls games.
I stand by my claim that Elden Ring is a genuine masterpiece that will still be held up as an example of excellence in game design ten years from now. Unfortunately Bunny and Jetrina haven't wanted to play it lately so I haven't been playing, either. A huge part of Elden Ring's allure was just hanging out on Discord as each of us did our own thing and shared discoveries. We'd co-op and assist for difficult areas, it was a blast. I guess I am spoiled because solo play, while engrossing, simply cannot match the amazing shared experience.
 

EmperorNorton

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I've been replaying Skyrim again with a new set of mods. I got to say that the SimonMagus suite of gameplay mods have breathed life back into the game for me. Something about them being more simple than most options, while still getting rid of most of the super broken stuff from base game Skyrim and adding some fun new bits that feel like they fit right in. Having a lot of fun.
 

Giganotosaurus

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I've been replaying Skyrim again with a new set of mods. I got to say that the SimonMagus suite of gameplay mods have breathed life back into the game for me. Something about them being more simple than most options, while still getting rid of most of the super broken stuff from base game Skyrim and adding some fun new bits that feel like they fit right in. Having a lot of fun.
What do they add?
 

Brock Savage

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I had barely finished my victory lap for beating Phoenix Point when Bunny and Jetrina roped me into renting a private server for V Rising, a vampire-based survival game or "Valheim with vampires." This isn't our first survival game and we got to work like beavers on meth. The game is still in Early Access and has good potential but the weird camera angle and PC facing controls are really aggravating. Despite those faults, if you like vampires + survival games this might be up your alley.

 

Isator Levi

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Yeah at least I'll finally have a use for those things.
I benefit more often from the function of telling if a distance is safe to drop down, myself.

On that note, it's funny to look at something like Stormveil Castle the first time and be a bit intimidated by its size and how packed it is with enemies, and then return and realise how it's put together to be fairly easy to bypass a lot of that by just jumping and dropping in the correct spots.
 
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