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Man look at this encirclement! The combined forces of Turkey, Germany and Bulgaria didn't stand a chance!
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It took a fine bit of Hoi4 Generaling. I put Napoleon IV on the throne of France and am now pretty much at war with everyone, including a monarchist Germany, a Trotskyist Soviet Union and a Communist Japan. Fortunately the communist UK and the Alf Landon led USA have decided that I'm not worth their time and are leaving me alone for now.
I almost lost this game, getting down to 0 manpower for a few months and more or less loosing all of northern Africa other than a tenuous hold on the Suez.

Apologies if you’ve already mentioned it, but what game is this?
 
So... Nebrek died again twice. Once due to once again underestimating the ogres and trying to tank them at low level, and the second was more tragic since I had brought him all the way to BG2 only to get overconfident against the liches in Umar Hills temple. Nebrek got swarmed by summons and undead and perished very sadly, all because I din't take positioning seriously and got cornered.

So I made another one, with a plan : this time farm the shit out of the avernus fights and I am reaching level 25 right when starting BG2. High rolls. Great power. Killed basilisks, killed woodlands creatures, killed Elminster 4 times, Shandalar, Drizzt and everything. Behead wizturds on sight, the whole deal. Get the ring from Ulgoth beard asap, abuse web, cheese everything.

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Cheesed the shit out of those two basilisks to rack up a million XP in an hour or so. Then 100%ed Durlag's dungeon.
So when the Sarevok fight came, gulped potions, I summoned bugs and I butchered his minions.
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And then cut him to pieces
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Stepbro bit the dust.
Then it was time for SoD and dealing with that crusade thing everyone is all pestering me with.
So I did butcher my way to Dragonspear castle, 100%ing everything at light speed. Didn't break a sweat on the dragons (I mean, solo, you get a hoard of 12 h long acide/poison protection spells so...)
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Anyway, now that I killed everything in the way, time for the run strategy moment. Basilisk cheesing is not unlimited and I want to start BG2 with the symbol of urdlen to instacast stoneskin. There are two times where you can rack up XP insanely fast in SoD, Before going to avernus there's this portal. It summons devils every 20 seconds, for a total of about 22000 XP each batch and so long as you can put out physical damage and manage your buffs it's easy. Hamatulas are annoying tho, as they chew through stoneskine fast from their counter attack special ability (each time you strike them, they make an attack against you, which means high damage per attack is crucial).
Cant level up past 3 000 000 XP till BG2 tho, but the XP is kept. So that way we get the Urdlen Symbol right in Irenicus, along with time traps and Use Any Items, which we will abuse the shit out of to get all the paladin and monk gear. Nebrek will be the Carsomyr wielder.
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And the second time is the end boss fight against the devils, where big boss summons minions every x rounds. Juicy Cornugons worth 10 000 each and so on.


Run strat talk end.

So Nebrek drank all his stockpile of potions, used his stockpile of scrolls, and brought the wrath of Urdlen upon these pathetic devils. We slaughtered hundreds of greater devils, and the battle lasted over 12 ingame hours. Why would Nebrek delay slaughtering Behifet? Just because he can. To impress upon these wretched Lawful Evil creatures the might of Chaotic Evil.

Thought the Blood War was bad cornugy? Come to Nebrek kiki kiki

So many cornugies turned into cornuggets
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A little retrospective of our BG1+SoD run :
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So, as intended, we started BG2 with enough XP to get the prized, legendary, magnificent symbol of URDLEN LOOK AT IT

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Beauty. Perfection.

Anyway, I assembled the team. Got the weeb sword, got the flail of oldness, got the paladin's armor, the monk bracelets, the yaddiyadda. Did the Maevar quest, liberated a castle from trolls, killed a lich, cleared the vampire nest for the thieves guild and we're now going onward to help Imnesval who are besieged by druids. Not that they deserve his help, but they do pay well and it should be easy peasy.

Next step will be scary tho. Either I'm killing Firkraag (24d10 breath weapon), clearing the beholders in the sewers (now with hive mother) or we might get back at the Umar undeads (multiple liches + shadow dragon). Or maybe the sphere/planar prison, as they are less scary, but I don't like being stuck until the area is cleared.
 
What game is this? Been meaning to ask...
 
What game is this? Been meaning to ask...
Baldur's Gate I and II with a lot of mods. It's based on AD&D 2e Faerun using real time with pause, and one of the best D&D games ever. Highly recommend picking up the remastered Enhanced Editions for a few bucks and giving it a try to any RPG enthusiast.

the OST :
 
I'm still here playing Baldur's Gate 3 and Age of Wonders 4. :grin: Also, Grim Dawn has a new update coming next year so I've been playing a little bit of that. Can't get into Diablo 4 for some reason.
 
I'be been playing BG3, which is someone's heavily house-ruled D&D with a GM who is not so nice. I loved BG1 and 2 and if they were tough it was legitimately touch, not "the GM has decided a rock can do arrow damage when thrown, or oh that spell? I made it concentration! With sidelines of "of course they can jump out of movement limiting spells!"
 
@
Urdlen's best boy's best boy
Urdlen's best boy I have to ask. How long does it take you to go through BG1?
Now I'd say 12-15h w/ the group and 4-8 h solo depending on how thorough I am. Definetly not typical BG1 experience though. Took me 15 years to get to the end the first time but now that I know where to go and what to do it's much easier.

Thank Urdlen EE doubled movement speed to where it was in BG2 and with boots of speed+potions of speeds (= x4 speed) a solo run can go pretty quick.
 
Now I'd say 12-15h w/ the group and 4-8 h solo depending on how thorough I am. Definetly not typical BG1 experience though. Took me 15 years to get to the end the first time but now that I know where to go and what to do it's much easier.

Thank Urdlen EE doubled movement speed to where it was in BG2 and with boots of speed+potions of speeds (= x4 speed) a solo run can go pretty quick.
impressed-youre-good.gif

Impressive. Now all the "I shall make a new Nebrek!" statements make more sense :smile:.
 
Next step will be scary tho. Either I'm killing Firkraag (24d10 breath weapon), clearing the beholders in the sewers (now with hive mother) or we might get back at the Umar undeads (multiple liches + shadow dragon). Or maybe the sphere/planar prison, as they are less scary, but I don't like being stuck until the area is cleared.
So I had to make a ruling.

Jan was called home, and his insane uncle sent me on a quest to the Bridge district. I decided to do the Waterdavian mercenaries despite lacking Jan. Waterdavian mercenaries? Easy peasy, right? Just some level 10 or something dudes, nothing too scary.

So I didn't bother prebuffing. So they cast Greater Malison. Edwin gets petrified. Their priest casts Holy Smite. Edwin explodes alongside all his equipment including the Robe of Vecna! NOOOOOOOOOOOOOOO

I was so butthurt I quit and even forgot to save - and that annoyed me too since I don't like having to make mid-run rulings due to my own error, and especially that of forgetting to save after a loss. I was this close to straight up starting a new run.

But then I thought about it some more... Wait, why did his equipment disapear, did the Klatu mod bug out?

See, I've always played with the Klatu mod, a collection of tweaks including tweaks too drop items on disintegration, petrification and imprisonment. For 2 reasons : 1) it's just stupid that some level 10 wizard can destroy artifact level gear with a level 1 Spell and 2)otherwise I just don't use chromatic orb, flesh to stone, disintegrate, black blade and other fun spells.

Turns out I had forgotten to install it. It somewhat soothed my guilt as technical issues are the only valid reason in my self-imposed rules that justify reload a previous save and I would have had to reload anyway to get the gear back as it should not have been destroyed with the intended setup.

So I judged the situation thusly : since it was a technical issue, I would instal Klatu, redo the waterdavians, still no prebuffing, no Jan, exact same setup. I would accept any loss, and regardless of the outcome also chunk Edwin myself if he survived to reproduce the initial outcome. Difference being, now I keep edwin's gear, as per the intended rules of the run.

Found a working Klatu version (if anyone is interested : http://america.iegmc.net/klatu/ ), saved my install in a file, installed it and tested it since I feared it might fuck up the whole instal, as it's completely out of order and I have who knows how many mods on this one. Seems to be working as intended.

Just redid the Waterdavians. To make it more painful to kill Edwin myself it went super smoothly, all of them falling to CC spells and being picked up like sitting ducks lol. But in the end, it had to be done, so Edwin committed suicide via Suffocation + Vitriolic Sphere and I expelled his corpse from party. Sad.

Anyway. Technical issue solved + balance of the run restored. Nebrek can continue and I'll try my best to forget this immersion breaking moment and resume ascension. I'll probably use the freed up companion slot to get temporary companions for quests before going to spellhold with whomever I'll chose as a sacrifice to give Imoen XP.
 
LMAO started the planar sphere quest, even taking Valybro with me so he can resolve his family quest and not kill him - since he also hates wizturds, and rarely whines he's one of the only goody-two-shoes Nebreks likes. I mean look at him.
valybro.jpg
We slay some golems, some athasian halflings that got stuck here (looked like cool little dudes, sadly they wanted to eat us) and even an elder orb! We create a golem to open a closed door and finally get to Valybro's lich grandpa, looking all wrinkly and lichy.

"Valybro come with me with the power of katanas and hatred of wizturds we shall behead this skelly-nerd!"
0.3 seconds after Valybro stops arguing with his grandpa :
Noooooooooooooooooooooooo
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Giganotosaurus withdraws from society...
Giganotosaurus sketches pictures of dwarves...
Giganotosaurus sketches pictures of fortresses...
Giganotosaurus keeps muttering "Kniferun..."
Giganotosaurus mutters "Kniferun needs Dwarves... yes..."
Giganotosaurus mutters "Kniferun needs blocks... bricks..."
 
Despite Edwin dying, things are going great.

Nebrek headed to Windspear castle, supposedly hired for a monster hunt. But treatchery! I was tricked into killing goody-two-shoes paladins to besmirsh my reputation. Vengence! We darted through the humid corridors, butchering orcs, undeads and golems. A room full of ancient vampires gave us some trouble but in the end we prevailed, even doing a detour by some tomb, only to be met with another treatchery, this time from other adventurers down there.

Turns out the guy is a red dragon, though for some reasons he let us leave with some noble's daughter, which would help us get a good reputation back (unless...). So we did that.

Then I decided : we do Firkraag. Put on all the anti-fire gear on Nebrek, buffed up, and went down. The stategy : he's got 500 hp and bursts 24d10 fire damage every other round, + shitty aoe that only Nebrek's saves can reliably take. So it was time for soloing, and laying time traps, which drew the dragon to us. Using upgraded Celestial fury, fire resist gear and a host of buffs, Nebrek vainquished the vile beast.
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And it was time to claim our prize :
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Finally! Nebrek can wield the Holy Avenger, get 50% magic res and dispel on hit, a key element to our run. Amazing.
So we took the holy sword, and as an act of blaspheme and an insult to the good Gods, we baptised it in the blood of the noble and his daughter! Suffer! Die! I have become the killer of goody-two-shoes, beheader of wizturds and now, dragon slayer.

Then we killed the dryads, took up Anomen to make him fail his knighthood on purpose, nudging him into a bloody act of vengence. But that was just the beginning. We charmed Jan and made him eat demon hearts to turn him evil, and ate the rest.

And then, it was time to take our revenge against the lich that killed last Nebrek, but this time, we have the goody-two-shoe sword, and ready to behead even the deadest of wizturds! Onwards to Umar Hills Temple, where shadows and undead infest a place holy to a dead god. Pathetic creatures! Killing shadows that jump me left and right, resolving riddles, and finally, getting to the first lich.

I buff Nebrek to the lazoo, even spell immunity abjuration from a scroll and he runs head first into the group of undeads, to get them out of their small room and use the door as a choke point. Time Stop from the lich! Summons Fallen Planetar, with insta-cast Heal and Vorpal sword. But no spell can touch Nebrek with all saves in the negatives and 75% Magic Resistance. I'm getting surrounded and overrun though, with dozens of attacks each round munching my stoneskins! Quick! Nebrek cuts a passage to retreat, rebuff and come back. He can hear the lich and his evil planetar laughing in their room while some minions run after him.

False retreat! My party was ready right around the corner! Shar-Teel refreshes my Improved Haste, I cast Stoneskin, and together we take on the minions one by one, as I drink potion of healing after potion of healing. Soon Nebrek is back and ready to boot, hacking down banshee after boneguard after greater mummy, stinky dust beneath his feet. And now Nebrek is assailing again, drawing the fallen Planetar out of the room for a greatsword duel over burning lava.

The evil angel's smirk of confidance is soon replaced with harrowing shrieks, as the elder planar being realizes this is not any gnome, this is the gnome that butchered 300 greater devils atop the spires of Avernus, and somehow he wields the Holy Avenger. The two rush! Sword against sword! Nebrek's Stoneskins get overcome! He is dispelled! Stoneskin! Carsomyr strike! Dispel Planetar Stoneskin! And soon the tables were turned, and the Planetar was running in fear. But Nebrek caught up and stuck it through the heart!

Now the lich. It had cast all it's spells, but it still had some of it's entourage of greater undeads, but Nebrek struck them all, and the lich itself could only run away, and died in three strikes, all spell protections dispelled in an instant.

So we went trough some pressure plate puzzle and some stupid undead failing to scam me with some dumb proposition. We reached the second lich! Full rebuff! But this time there's no good chokehold! Nebrek gets overrun! Many lesser and greater undeads, and another Planetar! Stoneskin! Improved Haste! Viconia, Shar-Teel, come help! We push back! Vicky and Sharty distract the summons and undeads, and Nebrek takes on the Planetar. Soon it too, was running away, but in the end Nebrek tore through it's wing and skull with the despoiled sword of heaven, and the lich was now free for the picking.

Now it was time for the Shadow Dragon, and Nebrek would have to tank with Amulet of power, because that thing gan take your levels real fast. Like Fyrkraag, whe took it down via full buffing + time traps and a fallen deva we summoned.
drhzehrfh.jpg

The Shade lord was a cake walk with carsomyr and fully buffed party. They focused fire on his stupid altar, while Nebrek took him down in three decisive swing of the bloodied Carsomyr.
grggr.jpg

Next we're doing the Planar Prison. Might take Haer'Dalis till I can get Imoen. Or I might get too pissed at how shit Blade is as a class and take Garrick or even Eldoth. Most likely Garrick.
 
Well... Nebrek died against Irenicus in Spellhold. I think I'll take a break from Doing Nebrek runs (and bg if I can muster the willpower).

Next run we'll probably try the unbeatable party:

Godolon the Lawful Neutral gnome Cleric/Mage, Dweomerkeeper of Mystra (main)
Jan Jansen, the gnome Thief/Illusionist (backstab galore)
Imoen, the human Thief/Invoker (Black blade murder machine)
Yeslick, the dwarf Neutral Good Cleric/Fighter of Clangedin (secondary tank + physical damage dealer)
Quayle, the gnome Chaotic Neutral gnome Cleric/Illusionist of Baravar
Mazzy, the Lawful Good halfling cleric/fighter of Arvoreen (ranged DPS/Secondary tank/week-long haste)

Everyone in that party can cast Stoneskin. 4/6 can also cast Mirror Image. 4/6 can also cast Time Stop and Improved Alacrity. 4/6 can cast Wish. Main is immune to wild/dead magic, dispels, maze and a bunch of other stuff. Mazzy provides hastes that stays 5 days.

Or then I'll try yet another Nebrek who knows...
 
Giganotosaurus mutters "Kniferun needs more Dwarves... Soldiers..."
Giganotosaurus mutters "Kniferun needs less Werelizards... yes..."
Giganotosaurus mutters "Kniferun needs more Armor... Steel..."
 
Fuck it next run is going to be a Nebrek run and I'm gonna go all the way.

I think I figured it out. There's two things that reliably kill a Nebrek. One is trying to tank at low level, which is not that hard to avoid. The second is getting ganged up by hordes of enemies.

Here I made the mistake of keeping Nebrek on the frontline and myopically focused on taking down the clones of our party Irenicus summons, and soon I had two devas, one planetar, clones of my toons with insane gear and levels and elder elementals and whatever else surrounding me. I could have tried to kite there, but it is a close arena fight, so not sure it would have helped.

Other than that our strategy has paid really well. I think the issue was focusing so much on shutting down whatever the main threat is that I didn't have a reliable plan of action for when shit goes sideways. So next run, we'll do as we did except :

-We stock up on Teleport fields, Slows and Sphere of Chaos. Imoen will be a Thief/Transmuter instead of Thief invoker. When doing these insanely risky melees, we may even cast those preventively.
-As soon as we obtain the ring of free action in Spellhold, Nebrek equips it and shifts to a heavier Damage resist setup.
-We take the two scrolls of Time Stop we get to give them to Imoen as soon as she hits level 9 spells from whatever cheese we use to power-level her in spellhold basement. As soon as possible we do Time Stop openings to all major fights. Here the approach should have been Imoen preparing Chain Contingency ->see enemy->Teleport field+Slow+Sphere of Chaos
-Nebrek ran all the way with a Chain contingency for the helpless condition, which 1)never happened with those saves + free action and 2)diverted us from using Contingency for when our heath becomes low. Here Chain Contingency -> hp at 50%->Armor of faith+Stoneskin+Entropy shield/Creeping doom would have saved our ass.
-We also need to use our stock of Spell Immunity scrolls more.
-We stock up on Spell Sequencers and Spell Triggers as much as possible and begin to use it on all of our 4 characters that can use them.

Other than that Shar-Teel, Viconia, Tiax, Jan and Imoen are a very strong party. We can use Carsomy and all the gear we want. Half our party can stoneskin, Shar-Teel can max physical DR and deal a lot of damage, as well as providing a lot of Improved Hastes, Viconia has Magic Resist + Mirror Image, Jan is an excellent backstabber and Imoen is good as an Invoker, but I think she'll be more useful transmuting. 6/6 can cast Contingency/Chain Contengency and 4/6 can use Spell sequencers and Wish.

Next time we win! All the way to Amelyssan, and we will win by spamming Wish+Alacrity+Insects and breaking protections with Carsomyr +6.
 
Main PC is still down, so I've played through Midnight Suns on my friend's Steam Deck. It's a tactical RPG built by Firaxis using Marvel characters, meaning everything that sentence implies, and it has difficulty settings that go up way higher than what I'm capable of managing. I love almost everything about this game, and the only ways I would consider changing it are... things that would almost make it a whole new game, and maybe I can hope for in the sequel.
 
Holy Crap, they did it. Lord of the Rings Online moved into the Fourth Age with the new expansion Corsairs of Umbar.

Following along roughly with the novels’ timeline, even filling in tons of “what was happening in X area during the time of the books”, it was inevitable that if the game lasted long enough, it would have to move past the Third Age, but I wasn’t sure they could actually do it because licensing.
 
I'm thinking on reinstalling ESO and giving it a whirl after many years absence...
Heh, me too. There’s been so much content out, I could play for a couple of years probably, or more since I’m an Altoholic (Don’t shame me). I make up every class, every faction, every starting area. That’s why I’ll need life extension technology to finish the Total Warhammer series.
 
Holy Crap, they did it. Lord of the Rings Online moved into the Fourth Age with the new expansion Corsairs of Umbar.

Following along roughly with the novels’ timeline, even filling in tons of “what was happening in X area during the time of the books”, it was inevitable that if the game lasted long enough, it would have to move past the Third Age, but I wasn’t sure they could actually do it because licensing.
I wish they'd make it so I could transfer my characters from Silverlode. I just don't feel like starting over.
 
Heh, me too. There’s been so much content out, I could play for a couple of years probably, or more since I’m an Altoholic (Don’t shame me). I make up every class, every faction, every starting area. That’s why I’ll need life extension technology to finish the Total Warhammer series.

CRKrueger CRKrueger Mankcam Mankcam

Let me know if either of you need any help - I play semi-regularly.
 
Have to check those mods out.
You'll thank me, can guarantee. See how the TWWH arquebusiers fire in a fucking arc? Well it's tolerable, until you load up M2CoWH:BotET and they've actually got fire by line simulated, with the possibility of friendly fire, because each projectile is actually simulated as a physical object. So you can't just blob them wherever and blob fire at the enemy spreadsheet blob. Same for everything else.

It's not as pretty, but if you want a game where positioning, projectile types and unit mass all matter - meaning real military tactics - the M2 mods are the way.
 


This is what prompted me, so much content from when when I was active on ESO from 2014 to 2018. Good memories.
I've updated and I'll take a squizz sometime this coming weekend hopefully
 
MMOs were a good outlet for my group, as half of my group was settling into marriages and family committments in our 30s, and it gave us an excuse for a weekly voice chat and a bit of non-committal gaming, like it still does now. We are not hard core, it's entirely a social thing, hence why we only log on as a group once a week (it used to be two to three times a week in the early years, but now we are lucky to be on weekly)

I used to also solo an alt toon or an unsubscribed mmo once a week, but thats fallen by the wayside for me

As a group we still manage to meet in-person once a month for a trpg session (taking turns as GMs on a roughly six-monthly basis), and stay connected every week via voice chat for our weekly online mmo session.

Looking over my group's history of weekly mmo sessions for a good chunk of my life:
  • Dungeons & Dragons Online 2006
  • City of Villains 2006
  • Lord Of The Rings Online 2007 to 2008
  • Warhammer Online 2009
  • Lord Of The Rings Online 2010
  • Age of Conan 2011
  • Lord Of The Rings Online 2012
  • Guild Wars 2 2013
  • Champions Online 2014
  • Elder Scrolls Online 2015
  • Secret World 2016
  • Elder Scrolls Online 2017
  • Star Wars The Old Republic 2018 to 2020
  • The Lord Of The Rings Online 2020 to current
LOTRO is still my main game. We only log on once a week, we do this very much at our own pace and are slowly moving through the map ever so slowly, we are only in the early parts of Gondor now, so lots more to go.

Holy Crap, they did it. Lord of the Rings Online moved into the Fourth Age with the new expansion Corsairs of Umbar.

Following along roughly with the novels’ timeline, even filling in tons of “what was happening in X area during the time of the books”, it was inevitable that if the game lasted long enough, it would have to move past the Third Age, but I wasn’t sure they could actually do it because licensing.
We were quite surprised with the latest expansion announcement as well
Good to know there's even more content if my group ever finishes the War of the Ring
 
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MMOs were a good outlet for my group, as half of my group was settling into marriages and family committments in our 30s, and it gave us an excuse for a weekly voice chat and a bit of non-committal gaming, like it still does now. We are not hard core, it's entirely a social thing, hence why we only log on as a group once a week (it used to be two to three times a week in the early years, but now we are lucky to be on weekly)

I used to also solo an alt toon or an unsubscribed mmo once a week, but thats fallen by the wayside for me

As a group we still manage to meet in-person once a month for a trpg session (taking turns as GMs on a roughly six-monthly basis), and stay connected every week via voice chat for our weekly online mmo session.

Looking over my group's history of weekly mmo sessions for a good chunk of my life:
  • Dungeons & Dragons Online 2006 to 2007
  • Lord Of The Rings Online 2007 to 2012
  • Guild Wars 2 2013
  • Champions Online 2014
  • Elder Scrolls Online 2014 to 2015
  • Secret World 2016
  • Elder Scrolls Online 2017
  • Star Wars The Old Republic 2018 to 2020
  • The Lord Of The Rings Online 2020 to current
LOTRO is still my main game. We only log on once a week, we do this very much at our own pace and are slowly moving through the map ever so slowly, we are only in the early parts of Gondor now, so lots more to go.


We were quite surprised with the latest expansion announcement as well
Good to know there's even more content if my group ever finishes the War of the Ring
My MMO list

Island of Kesmai - 1986
Kingdom of Drakkar - 1989
Shadow of Yserbius - 1991
Ultima Online - 1997
Asheron’s Call - 1999 - didn’t like it really
EverQuest - 1999 - Beta test
Dark Age of Camelot - 2001 - Beta test
Lineage 2 - 2003 - barely played it
EverQuest 2 - 2004
World of Warcraft - 2004 - Beta test
Dungeons & Dragons Online - 2006
Lord of the Rings Online - 2007 - Beta test
Warhammer: Age of Reckoning - 2008
Age of Conan - 2008
Star Wars: The Old Republic - 2011
Rift - 2011
Guild Wars 2 - 2012
Star Citizen - I got a pledge with a Constellation Class Ship for Christmas the first year it was available (2012?)
Elder Scrolls Online - 2014

Didn’t do New World
 
Took a break from Dwarf Fortress for some modded Hearts of Iron 4, notably the Fuehrerreich alt-history mod, and this was the result:
Another Sexy Ass Encirclement.jpg
Keep in mind that every number under the units represents a division. That 78 in the encircled area is the poor poor Australians. It's Gallipoli all over again! Except in Italy.
 
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