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I've been deep into Sid Meier's Alpha Centauri. What an extraordinary game.
I'll try bb. I'm playing Peacekeepers and Miriam is being too aggro at the moment.
P.S: nuke Sister Miriam for me.
There's a high-resolution patch around. I always use it.I'll try bb. I'm playing Peacekeepers and Miriam is being too aggro at the moment.
There's a high-resolution patch around. I always use it.
And the expansion (Alien Crossfire) add even more, though I prefer the original game factional setup.
If you have any questions, lemme know!
I think is to compensate that since they moved the game to one unit per tile in CIV V, the AI has absolutely no idea how use the new tactical options it creates. They need to swarm you.Picked up Civ VI. I've played every Civilization since 2. This one feels like a bit more of a change than previous iterations. Only have a few hours in, so can't say if that's a good or bad thing.
Barbarians seem pretty crazy in it. I was about 20 turns in when they started attacking en masse. Two warriors, a slinger, a mounted archer, and a horseman all showed up at once, while I only had my starting warrior and one slinger to defend. And this was on Prince difficulty. Weird.
Yep, this is how I prefer too, the expansion engine with the original factions. That or some "what if" scenarios where I swap half the original factions for expansion ones in some random map to represent a near future where the newcomers took places from the old ones.I've been playing Alien Crossfire, but with the original factions only.
- How many bases: this depends on map size and your willing to micro-manage. Each map size has a threshold where each new base over it generates inefficiency. I usually play on normal size, which threshold is 7, because I don't like to micromanage many bases. I think the Huge map has threshold 11. It's usually desirable to go over this threshold, but how much depends on your economy. Morgan is usually fine because he's always rich but everybody else must consider this more carefully. I think Chairman Yang ignores inefficiency so he's free to build as much as he wants too (and watch out if you start in the same landmass as him).I do actually: I'm a little confused as to what things I should build at each of my base and how many bases I should make. Additionally, I'm a little confused as what I should build around my bases. Should I spam forests? Build a ton of mines? Be sparing with farms? That kind of thing.
You're probably right about that. I've actually never played a Civ game multiplayer. It just never even occurs to me to think of it as a multiplayer experience.I think is to compensate that since they moved the game to one unit per tile in CIV V, the AI has absolutely no idea how use the new tactical options it creates. They need to swarm you.
I feel nowadays a lot of strategy games have developers test things by doing big multiplayer games, with single player being an afterthought. Of course, even in an age where it is easy to play online with friends, it is still hard to get seven people together for the length of a CIV VI game.
Yeah, I can easily see doing things like that over summer vacation when I was a kid. Sadly, not even Civilization I was out before I graduated. I did get in some brutal hot seat games of Reach for the Stars though.I've played s bunch of Alpha Centauri multiplayer games, if that counts. All them hotseat back in my youth with 2 or 3 other friends.
Wow. That game looks comfy.Yeah, I can easily see doing things like that over summer vacation when I was a kid. Sadly, not even Civilization I was out before I graduated. I did get in some brutal hot seat games of Reach for the Stars though.
Thank you for the response. There's much to think about.Any more question, send them!
Solar panels won't resolve the problem if the base is already inefficient. Inneficiency is corruption. It's also dependent on distance to your capital, so the more distant some cities are the more inefficient they will be. Try relocating your capital to a more central position or avoid building bases too distant altogether.I'm also struggling to understand inefficiency.
In my current game, I'm using 18/19 of my available energy in one base, and that base is throwing red INEFFICIENCY warnings. I'm building solar panels around it, but that doesn't seem to fix the issue. Am I missing something?
Yeah, I got a few reviews panning it... too bad.I'll get back to the AC thread at some point silva just to say. Writing those posts took a while.
For anybody interested in the new Werewolf the Apocalypse game I would suggest not getting it. It's a fairly generic 3rd person action game. There's some fun to be had in the Garou form, but that's about it.
I'll get back to the AC thread at some point silva just to say. Writing those posts took a while.
For anybody interested in the new Werewolf the Apocalypse game I would suggest not getting it. It's a fairly generic 3rd person action game. There's some fun to be had in the Garou form, but that's about it.
Oh God Dammit. I was hoping for a werewolf version of Redemption or Bloodlines. There’s so many designers who have made good games out there, and they’re not dead. The only reason I can think of as to why we get so many suckfest games is that the companies just won’t let them make good ones.Yeah, I got a few reviews panning it... too bad.
Oh God Dammit. I was hoping for a werewolf version of Redemption or Bloodlines. There’s so many designers who have made good games out there, and they’re not dead. The only reason I can think of as to why we get so many suckfest games is that the companies just won’t let them make good ones.
I had a lot of fun with the Fields of Glory II and picked this up as soon as I got the notification. I'll want to spend a little time getting familiar with the system again, but PBEM sounds good to me.Field of Glory II: Medieval came out today. I've played the previous game (Field of Glory II, and despite the naming, Medieval is a standalone game) and enjoyed it, but I'm much less knowledgeable of the ancient era. It was hard to learn and distinguish the various troops and cultures and figure out tactics. Medieval, to me, feels much more approachable.
The game allows endless 'what-if' match-ups with 19 nations to start, and sandbox campaigns that allow some progression of your army through a set number of battles, and a dozen historical scenarios, starting with the battle of Hastings.
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The game has a play by email multiplayer system, so if anyone else here is into wargaming, let me know.
Yeah, I've only run through the tutorial battles so far (and loaded up Hastings to get a look at the field). It's gonna be a snowy weekend here, so I'll probably spend most of it running quick battles against the AI to get comfortable with the basics.I had a lot of fun with the Fields of Glory II and picked this up as soon as I got the notification. I'll want to spend a little time getting familiar with the system again, but PBEM sounds good to me.
I've got a wall-to-wall weekend coming up, but I should be able to carve out some time to learn it next week.Yeah, I've only run through the tutorial battles so far (and loaded up Hastings to get a look at the field). It's gonna be a snowy weekend here, so I'll probably spend most of it running quick battles against the AI to get comfortable with the basics.
Nah you're letting your frustration cloud your judgement. There are a lot of great games these days from both new and old designers alike, from indie to AAA level and everything between. We are in a damn good era for gaming.Oh God Dammit. I was hoping for a werewolf version of Redemption or Bloodlines. There’s so many designers who have made good games out there, and they’re not dead. The only reason I can think of as to why we get so many suckfest games is that the companies just won’t let them make good ones.
Nah you're letting your frustration cloud your judgement. There are a lot of great games these days from both new and old designers alike, from indie to AAA level and everything between. We are in a damn good era for gaming.
Oddly enough, it's the AAA titles that disappoint me the most.Nah you're letting your frustration cloud your judgement. There are a lot of great games these days from both new and old designers alike, from indie to AAA level and everything between. We are in a damn good era for gaming.
I'd agree, Outer Wilds, Gris, The Return of Obra Din are all recent games that have blown me away. To me right now the gold standard in video games is Devolver Digital, they consistently release some of the best games for my taste.
Well, these tend to be more conservative, but even them have been kicking ass in recent years. God of War, Spider Man, Horizon Zero Dawn, Total War: Three Kingdoms and TW: Warhammer, Zelda Breath of the Wild, Doom Eternal, Final Fantasy 7 remake, GTA V, X-Com 1/2, etc.Oddly enough, it's the AAA titles that disappoint me the most.
Comfort food is good. There are games I used to always run at least 1 game per year: Master of Orion 2, Sid Meier Alpha Centauri, and King of Dragon Pass (sometimes I swap this one for a Paradox game, like Victoria or Crusader Kings).Backslid into the comfort food of Master of Orion 2 and XCOM 2: War of the Chosen. Damn it, I really want to get started on some of the strategy games I've gotten in the last year; as it is the only one I've played any real amount of is Phoenix Point...
Comfort food is good. There are games I used to always run at least 1 game per year: Master of Orion 2, Sid Meier Alpha Centauri, and King of Dragon Pass (sometimes I swap this one for a Paradox game, like Victoria or Crusader Kings).
These days job and a regularly problematic PC don't allow me to do it anymore but as soon as estabilize the situation I'll go back to my comfort food. Haha