Voros
Doomed Investigator
- Joined
- Sep 23, 2017
- Messages
- 15,158
- Reaction score
- 33,153
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I found it just the right length. I enjoyed it all the way through, but I'm ready to be moving onto something else, probably something less bleak in tone. It's kind of a miserable world to spend a lot of time in.I started Dishonored a while back, and then got distracted, probably by work. I should get back to it soon.
I actually started a playthrough a few years ago and did the first few levels, but I got distracted from it. I was being a little too obsessive about trying to do everything perfectly, going back to saves a lot.I really liked Dishonored, started to play the sequel but got a bit burnt out on it. I did a mostly non-lethal playthrough so the last fight was rather easy.
Super fun, definitely recommended. RPG elements (classes, customizable class abilities, XP, levels, and loot!) plus lots of fun shooting. Warning: in the main game, at least, it doesn't scale / level with you. Some areas will be way too hard if you haven't leveled up yet, so definitely keep an eye on your mission screen for the recommended level, and do them roughly in order of difficulty.
As it turns out BL2 is the game I own, not the first one, so that's the one I am going to play.I second this post in its entirety — with the caveat that I have never played BL1 beyond the starting area as Mrs. The Butcher didn’t care for the blockier, less intuitive UI.
BL2 is one of my favorite games ever (for the reasons above, plus great writing), and BL:tPS’s chief failing is being too short (also the writing is not nearly as good).
Yep. Forgot to lock the backdoor that night and when I went to bed, someone waltzed right in and took it.It was stolen?? I’m sorry to hear about that.
Yep. Forgot to lock the backdoor that night and when I went to bed, someone waltzed right in and took it.
It could have been worse though. They only managed to get away with the PS4 (they didn't seem to take anything else) and nobody got hurt.
Doc you got the worse luck. You may want to call all the pawn shops in your area if you have your serial number, I did that years ago and recovered the third of my record collection some douchebag stole.
I got in some Borderlands 2 this week, but I put it aside. Not because I didn't enjoy it, but it looks like the perfect game to break out when my nephews are staying over. I'm saving it for later.
I literally just started playing Conan Exiles on the PS4.
Enjoying Fortnite a lot and just picked up Firewatch as it is on sale on the PS4 for $5 right now.
Torment: Tides of Numenera is on currently on sale for $20 on Steam. Any opinions on it? I figure if I'm going to get it now is the time.
BL1... is a good proof of concept (Especially as it came soonish after Hellgate : London, another Diablolike FPS, which was not as good), but they don't really have the tone of the wastelands down yet. It's also really boring as most environments are so samey. Still, you get a fight on a bucket wheel excavator, so that's fun.I second this post in its entirety — with the caveat that I have never played BL1 beyond the starting area as Mrs. The Butcher didn’t care for the blockier, less intuitive UI.
BL2 is one of my favorite games ever (for the reasons above, plus great writing), and BL:tPS’s chief failing is being too short (also the writing is not nearly as good).
BL1... is a good proof of concept (Especially as it came soonish after Hellgate : London, another Diablolike FPS, which was not as good), but they don't really have the tone of the wastelands down yet. It's also really boring as most environments are so samey. Still, you get a fight on a bucket wheel excavator, so that's fun.
BL2 is, obviously, brilliant.
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I've played a few things recently - Donkey Kong Tropical Freeze, Hyrule Warriors Definitive, Battle Chasers ; Nightwar for the swithc, Sentinels of the Multiverse on the iPad, Dark Souls 3 on PC, but the game I'm most interested in talking about is Grim Dawn.
It's a Diablolike, done by the same guys that did Titan Quest, and using a very similar set of game mechanics. You wake up after surviving being hung, in a vaguely victorian-ish world that has gone through a magical apocalypse (If I was going to RPG it, I'd go for Shadows of the Demon Lord). A small group of survivors offers shelter... if you you take care of some business for them first. So far, so Diablo. You can see how the rest of this goes; you level up, pick a class (The game has six skill trees, plus an extra two if you own the first expansion; you pick two trees to level your character in, and they're the usual melee / sneaky melee / shooting / various types of magic), buy skills, find loot, defeat monsters, etc. It's all pretty genre-standard, really, just well done; if you like ARPG's, Grim Dawn is worth your time already.
But the interesting part is that... you get to make decisions. You can talk to the NPC's, and pick your responses. You can talk to quest targets, and solve their issues in multiple ways - there's a quest where you are sent to find an NPC and bring them back to town, for example, and you can either talk them into going through your town portal or just say "I don't have time for this" and kick them through. There are situations where you get to pick a side, and it matters, and it affects the storyline a bit. None of this is particularly new for RPG's, I'll admit, but for the normally quite linear ARPG genre, it's a revolution. There are also lots of books scattered around the world, telling stories about the apocalypse; and you'll read them, because they give XP and because you've been trained by achievements to find every lore fragment a game has, but you'll also notice that they're... good, well-written pieces of short horror fiction.
And then there's the storyline itself. Without spoilers, by the end of it you've clearly made a difference, and things are getting better. It's not like Diablo, where you've just postponed the inevitable and everyone knows it; at the end of Grim Dawn, there's clearly a lot more to do, and it's going to be a lot more hard work, but you've proven you can help do it. It's a rare game that makes you feel like you've earned your status as a hero.
The base game is substantial, with four acts and a lot of quests and replayability in it. Currently there are two expansions out; Crucible is cheap and just an arena mode. It's fine, nothing really special. The big one is Ashes of Malmouth, which continues the storyline - two new acts, comprising about half as much content again as the base game, as well as upping the level cap, adding two more skill trees (Including the Necromancy tree, summoning fans), and improving the gear itemisation. There's a third expansion, Forgotten Gods, due this year, which should wrap up the game's storyline and set up for the sequel.
Torment: Tides of Numenera is on currently on sale for $20 on Steam. Any opinions on it? I figure if I'm going to get it now is the time.
I cannot think of a single bad thing to say about TToN, and yet after having played it for just a few hours, I have not the slightest urge to continue playing it. There's just too much random weirdness to get any sort of feeling for the world you inhabit, and that keeps me from caring about any of it. I have the same problem with the TTRPG that it's based on, come to think of it.