TMNT retro- clone

Best Selling RPGs - Available Now @ DriveThruRPG.com

Raleel

The Lemon LeCroix of Mythras
Joined
May 15, 2017
Messages
4,138
Reaction score
9,155
I'll see what mine says when I get home. I think I have a 1st printing.
 

Ben Adams

Legendary Member
Joined
May 15, 2018
Messages
180
Reaction score
364
Honestly, rebranding himself might be the best move for Kevin. Sell retro-clones of his own games.
There is not need to. His games are the same as they have been & he's still in business.
He should revise his rules. I'm not sure how Savage Rifts has gone but the greater amount of new customers in the rpg hobby should give his line a shot in the arm if it was cleaned up, made skills more steamlined & refined, and pulled back on rampant power creep of equipment.
If anything he could use it as a 'New Coke' move.
 

Ben Adams

Legendary Member
Joined
May 15, 2018
Messages
180
Reaction score
364
Actually RIFTS always seemed like the best setting to put into D20 (though I would rather True20).
 

Black Leaf

We're living in a powder keg and giving off sparks
Moderator
Joined
Aug 20, 2017
Messages
3,966
Reaction score
10,183
We let skill percentages go above 98 rather than capping them. There was pretty much always something that would be a -35 or -50 to the roll by the rules anyway.
That's now official in this. Because it now uses relative success (the higher the roll the best the success) what skill mastery does is add anything over 100 to that success level.

There's a hard cap of 30 on stats, but it has rules for giving any further bonuses to different stats instead.

Is combat phased? Or do they do the modern 2e version of combat that effectively trashes the whole combat system? Or something else entirely?
Phased, but this is probably what's seen the most changes to the point it feels almost completely different.
 

Ben Adams

Legendary Member
Joined
May 15, 2018
Messages
180
Reaction score
364
2D20, obviously.
Though I like 2d20 i have to say no. Same with d100.
RIFTS in particular always seems so high HP/Damage that I always felt the D20 style systems did better w/than others.
I could see D6 or even Modern/Fantasy AGE and there was once a GURPS conversion long ago in the before times.
But not much beyond that.
 

The Butcher

#keto #ketodiet #ketocooking
Joined
Apr 29, 2017
Messages
4,178
Reaction score
10,058
If skill percentages were standardized, combat modifiers cleaned up, and auto fire rules redone from scratch, it would be a good start.
 

sureshot

Legendary Member
Joined
Jan 19, 2018
Messages
248
Reaction score
331
I always thought the PB system could have benefited from the early D20 craze. They decided not too as they were told by their IP lawyer that Wotc would have owned all the rights of their material.

Hell even a streamlined version of their current rules with better organization and layout would be an improvement.

The attribute chart is getting so old that when they copy and paste it in a new core book it shows it’s age.
 

Ralph Dula

Fighter of Fungi, Mortal Foe of 5E, Possibly a Cat
Joined
Nov 28, 2020
Messages
1,470
Reaction score
4,118
If skill percentages were standardized, combat modifiers cleaned up, and auto fire rules redone from scratch, it would be a good start.

It was around 2004 or 2005 before it was explicitly stated in a book that I bought that the two attacks at level 1 for most HTH combat types was in addition to the attack all characters were to get, rather than my understanding that character without HTH still had two attacks.

Sometimes I regret giving most of my Palladium books away to a charity sales, and memories like that dull the regret.
 

Dammit Viktor

Legendary Member
Joined
Aug 18, 2017
Messages
1,330
Reaction score
2,875
I always thought the PB system could have benefited from the early D20 craze. They decided not too as they were told by their IP lawyer that Wotc would have owned all the rights of their material.

That goes a looong way toward explaining why his understanding of IP law has always been so... unique.
 

Raleel

The Lemon LeCroix of Mythras
Joined
May 15, 2017
Messages
4,138
Reaction score
9,155
One edition/printing of TMNT had it worded that if you kept rolling a 6 you kept going until you got less than a 6.. Two of my friends had that edition, and that’s how I had a bobcat with a Speed of 44.
mine is a 7th printing. it says if you roll a 16,17, or 18 on 3d6, you get to roll another d6 and add it. so, not so lucky!

I will note there are a number of skills that give you bonuses to speed, including athletics (1d4), running (4d4), and scuba (3d4, swimming only). I'm thinking they must've fixed that :smile:
 

sureshot

Legendary Member
Joined
Jan 19, 2018
Messages
248
Reaction score
331
What would be nice to me at least is some kind of actual honesty from KS and what they will produce in the new year.

His usual start of the year addres with a his standard boilerplate “ 2022 is a new year for PB! I’m energized ( he is every year) to get writing and expect to see support for all of PB rpg lines ” it’s been anything for at least ten years if not more yet 2022 will be different.

Last year was the year of hardcover reprints of existing RPGs and I do not consider say a hardcover version of After the Bomb as new product.
 
Cthulhu Mythos - Available Now @ DriveThruRPG.com
Top