The Butcher
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- Apr 29, 2017
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What it says on the tin. I’m thinking of SWN2 vs. CT/MgT1/Cepheus but feel free to substitute for whatever edition you prefer. Or maybe some other game?
Traveller is a classic I’ve come into only in the last few years. I love how the system places the dangers of space travel up front and center, how it generates grizzled veterans with histories, and how it has a strong default setting and implied mode of play yet welcomes other settings and premises with little effort.
SWN is such a good toolbox. Even when playing Traveller I’ve used it’s fantastic planet generation tools to complement Traveller’s, and the support for stuff ranging from mecha to AÍ to transhuman body-swapping to actual frickin’ magic is amazing. But class-and-level in the D&D mold doesn’t strike me as a great fit for most SF games I’d like to run.
Please, please elaborate in the comments.
Traveller is a classic I’ve come into only in the last few years. I love how the system places the dangers of space travel up front and center, how it generates grizzled veterans with histories, and how it has a strong default setting and implied mode of play yet welcomes other settings and premises with little effort.
SWN is such a good toolbox. Even when playing Traveller I’ve used it’s fantastic planet generation tools to complement Traveller’s, and the support for stuff ranging from mecha to AÍ to transhuman body-swapping to actual frickin’ magic is amazing. But class-and-level in the D&D mold doesn’t strike me as a great fit for most SF games I’d like to run.
Please, please elaborate in the comments.