Void Empires : 2750 - Update and Release

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Nerhesi01

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Good evening all,

UPDATE!
DIRECT LINK:

Character Generator (WIP): https://storage.googleapis.com/voidengineers/void/index.html

Discord: https://discord.gg/T78CuXxR
Facebook: https://www.facebook.com/profile.php?id=100070738341088
Email: void2750@gmail.com
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I would like to invite you all to take a gander, a look, critique, fully play and enjoy Void Empires : 2750 - a sci fi space opera style RPG.


Like many of you, I got into tabletop roleplaying games some time ago. After many years of GMing and playing, I found myself play-testing, then contributing and finally even authoring on a major Mongoose Traveller 2e product. At the conclusion of that positive experience, I realised that despite the amount of sci-fi RPGs out there, I (and my gaming crew) felt that something was missing. We wanted something that combined many of the tropes, systems and customization we loved from what existed, into one neat system.


My goal was to create a tabletop rpg with a simple system that is however rich in customization when it comes to your character, your power armor, your vehicle, or your spacecraft. 3 years elapsed and I believe I'm in a good place to share the current version with you all. A quick over view:

-Mostly built as a tool-kit to be used with any homebrew races, cultures or polities.
-Some areas are marked as unfinished.
-2d6 based, skill based game.

I welcome all your critique, advice, notes on what you like and what you don't! Feel free to provide them here or to email me at void2750@gmail.com


Thanks and Enjoy!
 
Last edited:
Looks good, I'm still examining it. As a creator myself, I probably wouldn't split small arms and assault arms up. Most of those operate similarly enough that the knowledge of their use is similar, usually, someone skilled with one can manage the other pretty easily. (I'm not saying there is no difference) but on a compressed scale of 2d6? I wouldn't make them separate skills. (I know I'm a better shot with a pistol than a rifle, but a lot has to do with the type of pistol/rifle. That's just too small a difference to worry about.)
 
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