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It's déjà vu all over again!
Trilemma Adventures Kickstarter
If any of you are familiar with Mike Prescott's awesome blog (http://blog.trilemma.com/ ) where he regularly posts free one or 2 page adventures, you might be interested to know he's got a Kickstarter going to compile them into a printed book. Please check it and his great blog out...www.rpgpub.com
Why do that? It's the RPGPub, we can just turn it into another thread about food.Whoops, missed that. Hopefully the mods can merge the threads.
Let me correct this misconception: I also liked T4, though I only played it, and that briefly*, after T5 was announced! The part about spending Dex and Str in melee** was especially fun. I hope this part makes a return!I personally think 1d increments are too large and dice difficulty levels with modifiers is cludgy and ugly, but I'm probably the only person who liked the half dice in T4. I'm also, probably the only person who liked T4.
My sentiments exactly.I'm still happy with the original edition so I'll pass on this. There's really nothing I feel needs to be "improved."
I thought Traveller 5 wasn't considered a very good edition? Why would it be reprinted? What's wrong with Mongoose Traveller 2nd Ed?
Wait a minute. They ran a kickstarter for a game years ago and now they are going to release an errata free edition (HOPEFULLY) with another Kickstarter? Doesn’t that strike people as double dipping?
Presumably, high law worlds have some means of remaining that way.In my experience the first thing players do is look for a law 1, TL 12+ world to travel to so they can buy more guns.
There was a bit of a fun scene where a PC was looking for some black market weapons on a high law world ran into some Vargr who broke out a sling shot and a stick with a nail in it. Angered the PC stormed off. The Vargr did have real weapons to sell, they were just being cagey in case it was a sting operation.
When it comes to the skill + attribute thing, it helps to remember that the average attribute is 7, so really a skill of 4 (which is about 1 in CT) is quite significant but you also need to take This Is Hard into account. If your skill is less than the difficulty the difficulty doubles.
One thing we found was that the 3d version of Melee works better than the 2d version as less capable combatants simply miss more.
Actually, at least their PDF files are going to be updated at no extra cost, as per the KS page.I've seen quite a few people comment that they loved the rules as huge honkin' toolkit, but organizational issues made it daunting to use.
My feelings exactly. That's a lot of chutzpah. (Unless backers of the original KS are getting a complementary copy, but I've seen nothing to that effect.)
Check this out; a great explanation for the intended uses of Decks of Destiny:
I can't watch the video here at work: do they actually explain what the system is? The text on the page doesn't really spell out anything.
While I fully agree on obligatory "weird west" expansions, my main gripe with weird west settings usually concerns the incusion of weird tech / steam punk / alternate timeline crap, which I loathe with a passion. I can see the subtle inclusion of setting/genre-appropriate mystical/supernatural elements in a western game.
There's a Western hack (or at least playbooks) for Apocalypse World that has a pretty good take on the "weird west" that I appreciate. Two of playbooks are the Revenant (they're dead) and the Lone Rider (they're a horsemen of the apocalypse). They are more "mysterious/spooky west" than steampunk.While I fully agree on obligatory "weird west" expansions, my main gripe with weird west settings usually concerns the incusion of weird tech / steam punk / alternate timeline crap, which I loathe with a passion. I can see the subtle inclusion of setting/genre-appropriate mystical/supernatural elements in a western game. Nothing that warrants a full expansion book, however.
Exactly. Based loosely on Pale Rider. It has supreme horsemanship type moves as well as Wanderer of the Wastes which is basically a supernatural traveling move. The creepiest move is bringing your horse back from the dead.Is the Lone Rider supposed to be like Clint Eastwood as the Preacher in Pale Rider?
Michael Prescott has been releasing high-quality free content for years, and deserves some support.
And I'm curious to see the beasties statted up.
Given the duration of the campaign and the time-function they generally follow, this one's on track for something like 100k total. So, they'll definitely unlock those wizard pads.