Tell us about it!Getting my first crack at CY BORG tomorrow. Very exciting.
I will!Tell us about it!
Let us know how it went.Running the Mythras Agony and Ecstasy one shot this weekend, aka Destined before it had been finalized. Looking forward to it.
sure thing. i'm curious as well. I've played, and it went well, but not run this one.Let us know how it went.
Love this game.Yesterday, our semi-improv duet campaign of Swords of the Serpentine started its 2nd adventure. We're really having a blast with this game.
Yesterday, our semi-improv duet campaign of Swords of the Serpentine started its 2nd adventure. We're really having a blast with this game.
Kevin (one of the designers of SotS) was at the aforementioned gaming bash. He ran a variant of the setting called Musketeers of the Sinking City. In essence, about 100 years before the timeline of the book, Eversink was a monarchy, and we played the Queen's Musketeers (and associated folk) on a mission to stop an evil plot by a corrupt high priest.Love this game.
Sounds darn pulpy, I love it. Did you get a chance to wrestle tigers?Kevin (one of the designers of SotS) was at the aforementioned gaming bash. He ran a variant of the setting called Musketeers of the Sinking City. In essence, about 100 years before the timeline of the book, Eversink was a monarchy, and we played the Queen's Musketeers (and associated folk) on a mission to stop an evil plot by a corrupt high priest.
I don't know about Tigers, but SoS does excel at pulp fantasy (among other things). The setting by itself is worth the price of admission IMO.Sounds darn pulpy, I love it. Did you get a chance to wrestle tigers?
Kevin is a good fellow. He was very active on forums while the game was in development and very supportive of the community. I still have a bespoke location I wrote and some crowdsourced NPCs kicking around for SoS that were created during that initial bust of enthusiasm (if anyone wants them just let me know).
Don't feel bad, it was stuck in development/art hell for a long while and lost a lot of steam sadly. It is a fantastic game though.Somehow wasn't aware of this game, looks awesome. Pelgrane are so reliable.
Unfortunately, whilst the preorder has been up for a long time, the pandemic hit art and production hard, but it's finally (supposedly) printing next month.Somehow wasn't aware of this game, looks awesome. Pelgrane are so reliable.
Unfortunately, whilst the preorder has been up for a long time, the pandemic hit art and production hard, but it's finally (supposedly) printing next month.
Has anyone got a copy of that Dark Crystal Adventure Game RPG?
It was cheaper on Amazon.ca lately (39$ CAD, free shipping). Just curious if anyone got their hands on it.
I know thatTristramEvans was eyeing it?
EDIT: video flip-through. Wow this looks more elaborate than the Labyrinth RPG:
Do you consider Labyrinth to be more dark and mature than the Dark Crystal? I’m confused…I'd say it's more of an advanced, slightly darker/more mature version of the Labyrinth RPG...so the opposite of the relationship between the two films, oddly
Well, we know already that RPGs are a different medium from movies even when they're based on them...I'd say it's more of an advanced, slightly darker/more mature version of the Labyrinth RPG...so the opposite of the relationship between the two films, oddly.
Do you consider Labyrinth to be more dark and mature than the Dark Crystal? I’m confused…
I've been after SoTS for ages I can't wait to play it. I was disappointed that you couldn't order the pdf (as I believe it has been handed out to the backers). I hope it will be out soon... Fingers crossed.Don't feel bad, it was stuck in development/art hell for a long while and lost a lot of steam sadly. It is a fantastic game though.
It doesn't matter how disgusting you say they are, they're always going to be skeksi to me.On the Dark Crystal/Labyrinth thing, I think The Dark Crystal is darker in content, but Labyrinth is a lot more emotionally complex. Because the bad guys in The Dark Crystal are disgusting genocide monsters, there isn't a lot of room for complexity.