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- May 15, 2017
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Talked about it more last night with another player over drinks. I wouldn’t say it’s exactly the GMs fault. We don’t really have anyone driving it. No one who is digging into the rules. No one who is passionate about playing, etc. we also have a game where a tank and a healer feel quite important, and our main healer and our main tank are being played by people regularly absent (it’s fine, it’s known). This leaves us in a bad place.Appreciate you taking the time to break it all down. Sounds like it's mostly the fault of the GM, but the players have certain amount of responsibility on this as well. Kinda a no win scenario it feels like.
I did pick up the 2e core book when it came out, but only skimmed through it having too much on my plate at the time. These huge books are a real PITA to deal with in my opinion. I'm really starting to become very stubborn that a core book needs to be less than 200 pages at most though I prefer around 100-120-ish for the main core book.
we are going to try another time or two, but I would be quite surprised if it lasts.
re: length - I don’t mind them a little longer, but I gotta say, 640 or whatever pathfinder is seems a bit much. I really respect a lot of what they did with parsing it all out. It’s super orderly and clear. It really is. It does feel like you have to know a lot of the book though. It doesn’t even include any monster manual in that.
one thing that got brought up is it feels like you are supposed to be fishing for +1s by imposing a lot of conditions. I think there was a point a decade and a half ago that I liked this, but I think that’s changed.