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I thought DCC HIGHLY encouraged multiple PCs per player for the funnel?Classic DCC, I see!
Wait, you had 5 PCs? Isn't that in clear violation of the RAW?
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I thought DCC HIGHLY encouraged multiple PCs per player for the funnel?Classic DCC, I see!
Wait, you had 5 PCs? Isn't that in clear violation of the RAW?
Usually four is the limit, but I recently ran one (Sailors on the Starless Sea) where I let three players have six PCs each. And they barely survived.I thought DCC HIGHLY encouraged multiple PCs per player for the funnel?
Seems like an odd limit. I start playing six. After encounter #1 I'm playing five by encounter 3 I'm lucky to have two. Maybe someone survives.Usually four is the limit, but I recently ran one (Sailors on the Starless Sea) where I let three players have six PCs each. And they barely survived.
I believe 3-4 is customary, but as there were only three of us playing, the DM let us start with five characters, to help prolong the slaughter.I thought DCC HIGHLY encouraged multiple PCs per player for the funnel?
Not really. From the rules:Seems like an odd limit.
DCC RPG core rules said:DCC RPG generates characters using what the author refers to as a “funnel.” First, each player generates at least two, and possibly as many as four, 0-level characters.
OTOH from what I've seen several of the published funnels will suggest something along the lines of "for 15-20 zero-level characters" because you need a certain number of warm bodies to have a chance of anyone making it through.Not really. From the rules:
Yup that's definitely the case. My only point was there is nothing odd about limiting it to four. The type of text you quote is exactly why I didn't think that 12 level-zeroes could cut it and I gave everyone six. The final fight against 25 Beastmen was nearly overwhelming as it was.OTOH from what I've seen several of the published funnels will suggest something along the lines of "for 15-20 zero-level characters" because you need a certain number of warm bodies to have a chance of anyone making it through.
Golden Heroes?Rolling up PCs tomorrow...well, it's a combination of random rolls plus point-buy, actually. I was torn on what system to use because a couple of players will be neophytes, then realized I had a very intuitive and easy to grasp superhero RPG staring me in the face the whole time, almost literally as it was on my closet shelf while I was cleaning and I kept brushing right past it, scarcely noticing it. Anyway, e-mails and texts have been exchanged to everyone should be on board with the tone (mainly no sullen loners and no killing at the drop of a hat) and have a pretty good idea of what sort of superhero he or she wants to be. Keeping my fingers crossed.
Did you get in on this?Been wanting to get back into Big Eyes Small Mouth 1E, especially since I have several books that need to be re-read...
The books in question being the 1E Corebook, Hot Rods & Gun Bunnies, Big Robots Cool Starships, and the Sailor Moon RPG.
Superworld, but ended up using DC Heroes because one PC was a superspeed/ice power combination and it was a lot easier for me to translate that into DC Heroes and make it work right than it would be with anything else. Same was true for a PC with precognition powers. The only hitch was players forgetting they can roll again if they get doubles (other than two 1s). Another minor issue was new players not really getting column shifts right away.Golden Heroes?
Well, I'm super familiar with it and find it just plain works no matter what kind of superhero game I run. I don't know why I even bother thinking about using other superhero RPGs, really. I'm using the 3rd edition since I have two copies and can slide one over to the players if I need to. But rather than have them flip through a book, I actually photocopied the power descriptions that applied for each PC and made a little reference sheet for each player so everything was at their fingertips. Made things go very fast and, between that and having the AP benchmarks for sizes/speeds/distances/etc. facing them , it eliminated probably 90% of the usual "does my power...?"/"can I use my power to...?" questions.You can never go wrong with DC Heroes!
Shouldn't that be Ayatollah of the Holy Sound?I have another supervillain called Doctor Decibel, the Sultan of Sound, all set to cause trouble next time.
Raquel Welch might agree but I consulted the Spirit of Stan Lee and he said, "Alliteration always appears awesome against any appreciably appealing alternative."Shouldn't that be Ayatollah of the Holy Sound?
I used Facebook last night. Still feeling unclean.
I ll take a few of your nights please!Played in the weekly 5e D&D game last night. Was a ton of fun. Hilarious, but in a "had to be there" kind of why, so I won't attempt to convey the humor here.
Tonight, I meet my buddy Funkmaster Shane to make his character for my home group's new Savage Worlds game.
Tomorrow night, I run my usual Savage Worlds one-shot at the library.
Thursday night, I meet my buddy Kriss-Kross to make his character for the home group's Savage Worlds game. Why doesn't he just come join me and Funkmaster Shane tonight? He was going to, but belatedly remembered he has baseball tickets for tonight.
Friday night, I run the home group's Savage Worlds game. It will technically be the second session of this campaign, but it's the first real session. The previous session was mostly character creation, followed by a perfunctory "adventure" that was really just the party meeting a few friendly NPCs that will be supporting them throughout the campaign, and a fight in a Danger Room style area where the new players could try out the combat mechanics without any actual risk to their characters. The next session will be better, because I'll have an actual adventure prepared, haha. I expected character creation to take longer, so the last session was mostly pulled out of my... hat.
Tabletop RPGs are my favorite happy, and I'm really glad I get to do a lot with them right now, but doing RPG stuff for five consecutive days feels like a little much... I know I shouldn't complain and I'm very lucky to get to play at all. But this week is a tad overwhelming.