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I don't know when ICONS came out, but I've had a bad guy named Saguaro for decades. Probably unconsciously ripping off Cactus from Marvel Comics:That's funny, because Saguro is the name of a hero in ICONS. He's basically a humanoid cactus. This must be his mirror universe evil twin
Someone just came back from a trip to the desertI don't know when ICONS came out, but I've had a bad guy named Saguaro for decades. Probably unconsciously ripping off Cactus from Marvel Comics:
I don't know when ICONS came out, but I've had a bad guy named Saguaro for decades. Probably unconsciously ripping off Cactus from Marvel Comics:
Okay. . . working on Cthulhu Invictus. The players will be a returning team sent out by Pompey the Great to investigate the stunning defeat of Crassus ("the richest Roman") at the Battle of Carrhae. Shadowy forces are at work as they return with their report. I like starting in middle of it and they won't know if their being followed by political enemies of Pompey, some criminal organization, spies from Caesar, or a cult of the Old Ones (or all of the above). The default time year of Invictus is 145 AD, but I like the end of the Republic period. We'll see how it goes next Saturday.
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I'll post how it goes in another thread. We're working on characters this week. I'm looking forward to it!Pretentious CoC lover who used to game with us, about Cthulhu Invictus: “Gee, I don’t know, so much of Lovecraft’s horror is borne out of a reaction to modernity...”
Me: “Worms of the Earth.”
He: “That’s Howard.”
Me:
I like your premise. I’d play the hell out of it. Possibly roll a Titus Pullo type.
That sucks! Little trick I've started doing. For anything written I need to remember I whip out my phone and photograph it. I may lose my mind but I never leave my phone!TL;DR: I accidentally left eveyone's character sheets at work & we couldn't actually play the RPG on RPG night. Entirely my fault.
Two weeks ago, my Savage Worlds group got together to make characters for our new campaign. My one friend said he wanted to leave his character sheet at my place, because he knew he would lose it if he took it home. I was fine with that and everyone else decided to leave their character sheets at my place as well. Initially I was neutral on the matter, but as I got into actually prepping for what was supposed to be last Friday's session, I ended up being happy that I had all their character sheets, because it made it easier to tailor the adventure to the characters.
As we kick off this new campaign, I've been inspired by my current D&D DM (completely different group of players/friends), who is excellent, to put significantly more time, thought, and effort into this campaign than I've typically done in the past. I spent so much time getting ready! Did so many things! Even brought stuff to work, so I could use my lunch break to get a little extra game prep in!
So, Friday night came. My friends came over. Everyone is excited to start the new campaign. I started handing out the player aids that I printed to help folks get used to the new edition's rules. I put on the music playlist I carefully selected to match the adventure. I went to hand people their character sheets, and... they were not there! Thought maybe I'd just grabbed the wrong folder. Went through all the folders on the table. Nope, none of them were the character sheet folder. One friend asked if there was any way we could play without the character sheets. I offered to wing it in a more story-game style, but no one was really into that idea. Another asked if we could just remake the character sheets, but most agreed that would take too long.
So we just hung out and chatted and drank huge quantities of beer, interspersed with the occasional hands of simple card games. It was actually really fun, and my friends were all super chill about it, but I'm still really disappointed in myself for letting that happen, three days later. The most monumental fuck-up of my GM career.
I do it for just about everything. My online photo collection merges with my wife's and oh she gets annoyed with all the crap but she's also come to expect I can find anything anywhere we are so it's now a begrudgingly annoyed.That is good advice, thanks!
Like a recently rescued castaway who’d rather have burger and fries from the local greasy spoon than a carefully curated five-course meal at a Michelin-starred restaurant, what I really wanted to snap me out of my gaming fast was a solid D&D5-powered hack-and-slash-fest.
Or maybe some Savage Worlds. A little SW would hit the spot right now.
But here I am, grappling with Masks of Nyarlathotep, which I promised my group I’d run — some four months ago.
Funny, I thought about the same thing!That sucks! Little trick I've started doing. For anything written I need to remember I whip out my phone and photograph it. I may lose my mind but I never leave my phone!
You can blame marvel for being bizarre in this case.Meeting a friend at a nearby IHOP in a couple of minutes to give Marvel Heroic Roleplaying a try. Not a big IHOP fan but can't play it at home because the kids are asleep.
I find it bizarre that there are no datafiles for the Hulk and Thor in the main book given it cane out right after the initial deluge of Marvel movies, especially the first Avengers movie! But he's playing Spider-Man solo so it'll only matter if we decide (a) we like it and (b) we want to play Marvel characters.
Are you using one of the earlier editions or the new, more-than-twice-as-long edition?I want to ease myself back into GMing. Using a published adventure seemed like a no-brainer but you know what, maybe (just maybe) Masks of Motherfucking Nyarlathotep is a bit more than I can chew right now?
Are you using one of the earlier editions or the new, more-than-twice-as-long edition?
That's pretty much the same as the original boxed version. It does add back in the Australia chapter that was cut from the original, but otherwise it is as short as it gets.2001 printing. "Published 1996." Am I good?
I haven't ran any of the big CoC campaigns just because they are big. Are you good with making a year commitment?2001 printing. "Published 1996." Am I good?
I'm thinking I'd like to get back on the horse. The Crown of Kings for AFF seems like a solid, if heavy, option. Though B4 is also a likely candidate.I want to ease myself back into GMing. Using a published adventure seemed like a no-brainer but you know what, maybe (just maybe) Masks of Motherfucking Nyarlathotep is a bit more than I can chew right now?
I haven't ran any of the big CoC campaigns just because they are big. Are you good with making a year commitment?
A friend decided to run his first RPG session as GM. So he read up on the rules, downloaded an intro adventure with pregens, and last night we went round his house to play our first session of Eclipse Phase.
You may already see the problem here.
As a team of Firewall troubleshooters, the three of us - the mind hacker (Myself), the spider crab tank, and the cyber ghost bird - were sent to a hotel kitchen, ran by an insane chef who only worked with clones of herself, to stop two of the clones who had GONE ROGUE from polluting a meal for various dignitaries with a lethal biocyber virus. We went into the hotel, and figured okay, let's start in the kitchens. I had disguised myself as a clone of the chef, so we took the cargo lift to the kitchens, at which point one of the chef clones yelled "You don't belong in here. Get out!" and a fight ensued, because she was that paranoid. The GM informed us that we had properly fucked things up at this point, because the scenario assumed nobody would be this stupid. The party was meant to go and speak to the guests, somehow evacuate the hotel, or persuade the chef that there was an issue, not just storm into the kitchens.
Oops.
We then had a very complex fight, involving ten or so NPC's, environmental effects, the ghost bird trying to steal recipes and use the kitchen itself as a weapon. Eventually I managed to find the rogue clones and the virus, but one of them made a bunch of goop monsters out of evil chicken mcnugget slurry which punched me and infected me with the biocyber virus, meaning I would eventually become one of them. Somehow we managed to put down the rogue clones - the crab tank used his railgun a lot - with the last shot taking out the food vats, the goop monsters, renegade clones, and me.
It was seven hours of chaos and disorder, the GM spending much of it either drinking or sobbing behind his improvised GM screen, and we all had a brilliant time. I might pinch the scenario to run with Tales of Equestria.
We put in another session with Cepheus Quantum and I seem to be running a campaign. The crew managed to acquire their own ship and managed to keep it even after a group of miscreants tried to hijack and take it from them. We finished out the session with them deciding they want to find the mysterious Avalon, a world believed to have been the first in the sector to be colonized 8,000 years before the present. Legend has it that despite several long nights and dark ages that plagued the majority of the worlds and systems of the sector Avalon has maintained a continuous technological advancement and as a result, are at least a thousand years more advanced than anywhere else in the sector. I may have thrown in a few pieces of nigh magical tech the other times we played. I wonder if I should remind them I'm making this stuff up as I go.
One thing is clear, be we play again I need to sit down and work through a little of the setting history. If they're going after the planet of MacGuffins I need to figure out what tech they have beyond the memory stones, shield brooches, and god machines we've encountered so far.
The game really delivers on the experience of playing a Stygian guild leader fighting the other guilds for control of the underworld balanced against fulfilling the mandate they were given that entitles them to rule. It feels like somebody wrote an awesome high powered campaign for Wraith the Oblivion that wasn't a bleak nihilist rumination of humanity but rather let the awesomeness of the setting speak for itself, Dune styled intrigues married to Solomon Kane style action and then turned it into a boardgame. A game with a very high level of complexity but man it is nice to have played something that can deliver that experience.
In the Werewolf Shattered Dreams game, the players breached the walls of the city losing only one pc and about half of their spirit army. They swapped in their designated character (the dead pc's young nephew) successfully rallied the surviving half of the spirit army and then started fighting district by district to the royal palace. Good stuff but we weren't able to finish in time.
Most intriguing. Are you running Apocalypse or Forsaken?