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- Aug 16, 2017
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I dunno how true that is these days. I see lots of games I think have limited value charging and games like Sine Nomine's stuff free for the artless version but charge for art+etc.At the risk of name dropping, back when I was working on Bounty Hunters of the Atomic Wastelands, Simon Burley was insistent that I should not give the game away for free on basis that free lowers people's perception of its value. He's probably right, but I kind of like having nice, clear boundaries between what I do as work and what I do as a hobby.
When no gatekeeper is setting a price then price:value is random as hell.