CRKrueger
Eläytyminatör
- Joined
- Apr 25, 2017
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Eh, technically, “OSR” started being bandied about after the 2003 release of 3.5. and really ramped up after the release of 4e in 2008 (and the yanking of all the TSR PDFs). WotC tried to move on from the OGL and memory hole TSR and well…Paizo took over the #1 spot.Well, we disagree about that, but that shouldn't surprise either of us at this point. I find your use of truthful there pretty odd considering I can't see how you could even imagine that the 'truth' of the OSR is your to confirm, but that's probably a whole other thread. When the various developers of OSR properties went digging into the tickle trunk of historical D&D they were doing it when D&D3 was the current version, and make no mistake, a distaste or dissatisfaction with the current state of the game was an important part of that process. This isn't more obvious than when you see that across the breadth of the OSR you don't see 3E as a baseline or even a subtle influence. You do see what might be described as reimagined 3E elsewhere, but not in the OSR. In the OSR 3E is luminously present by its very absence. The OSR didn't develop in a bubble, but in the context of 3E as the dominant D&D of the day.
In 2000-2002, there wasn’t this big push to reproduce TSR-D&D, the people playing it - just kept playing it.