Nobby-W
Not an axe murderer
- Joined
- Oct 7, 2018
- Messages
- 7,070
- Reaction score
- 16,008
Take your favourite game, movie setting, novel, TV series or comic - or even just something within that medium. What was so cool about it? What resonated with you? What was the je ne sais quoi that really made it?
Put a bit differently, What made it stand out? What was the lightning that the author captured in the bottle?
I see a lot of role playing game material that's just flat and sterile. Compare Palladium's Beyond The Supernatural with Call of Cthulhu, for example, or Runequest's Glorantha with the zillion other fantasy 'verses that just fall flat. Glorantha was an interesting setting that had its own atmosphere and way of doing things. It worked where a legion of heartbreakers failed.
Take a setting or some other property that spoke to you - what was it that did it for you, why do you think it caught on?
Put a bit differently, What made it stand out? What was the lightning that the author captured in the bottle?
I see a lot of role playing game material that's just flat and sterile. Compare Palladium's Beyond The Supernatural with Call of Cthulhu, for example, or Runequest's Glorantha with the zillion other fantasy 'verses that just fall flat. Glorantha was an interesting setting that had its own atmosphere and way of doing things. It worked where a legion of heartbreakers failed.
Take a setting or some other property that spoke to you - what was it that did it for you, why do you think it caught on?
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