WitcherPunk
Pubber
- Joined
- Mar 14, 2020
- Messages
- 15
- Reaction score
- 22
Why is there a dungeon? Why is there treasure and monsters?
And why does everyone know about it?
Why, exactly, did the Dread Arch Lich build the endless catacombs?
Did he just like tormenting people by leaving inaccessible treasures guarded by undead abominations?
Or, did he leave an elaborate setup to choose a successor?
If a character can solve the traps instead of triggering them, will it give them clues to the 'real' treasure?
I have always had problems with the generic dungeon, and this thread is for expressing solutions
to those problems.
And why does everyone know about it?
Why, exactly, did the Dread Arch Lich build the endless catacombs?
Did he just like tormenting people by leaving inaccessible treasures guarded by undead abominations?
Or, did he leave an elaborate setup to choose a successor?
If a character can solve the traps instead of triggering them, will it give them clues to the 'real' treasure?
I have always had problems with the generic dungeon, and this thread is for expressing solutions
to those problems.