I have been reading Malory's 'Le Morte D'Arthur' and thinking about 'Arthurian' style D&D. I think a lot of things about this. It goes aro...
"if we could [see things from the perspective of Malory's female characters], men would appear as strange spirits too. Violent, dangerous, clad in iron, appearing out of the mists, dealing out death and strange troubles, focuses of obsession and desire for power, greatly wanted, greatly feared."
...A second locked thread in a month. Same pattern of a couple of entitled users (nobody can guess which two I am thinking about) feeling their precious feelings were offended.
I'm almost starting to understand Pundit, despite his lack of taste when it comes to basic mechanics !
I'm spending more and more time on the BG gamebook forum...as opposed to the RPG forums. I'm even discussing RPGs there.
Why? The community is better.
...And I guess that kinda explains why I'm at the Pub, too, instead of at some bigger forums that shall remain unnamed?
Writing my own gamebook began a couple hours ago.
My plans to start with a short, simple story suffered a crucial setback less than 10 minutes later. Maybe I should write the short story separately?
It's a wuxia game, BTW, I guess nobody's surprised. For starters, I'm planning to make it a "pick your character" game.
Traveller has to feel pulpy, in the "men's adventure" sense of the word. Star Wars, Firefly, Borderlands and even The Expanse all drink form the same sources; Westerns, Republic serials, early-to-mid C20 SF (which in turn drank from Spengler, Toynbee and other historians who believed in cycles of civilization of barbarism).
Reading through the Hunter: the Reckoning rules again reminds me of two things: one, I really love the oWoD style and ambience. Two, I have really gotten completely spoiled by rule systems that actually... y'know... work.