You know, I have complained repeatedly against tastelessly applied edgelording in games. But I'm sort of bemused at the F&F writers' apparent conviction that roleplaying should only ever be a safely bland exercise in wholesome monster-slaying and anyone who puts anything other than that in their game is a SICK PERVERT.
Discovered recently: I can actually do the "pistol squat" on one of my legs (but I need something to support me on one side). The other leg needs to build just a bit more strength before that (and obviously I need more balance on both, because I need the side support to avoid toppling).
Life with kids teaches you a lot.
It's very weird to read the news today, and find one of my ex-girlfriends leading a campaign against a writer I know. Even weirder that we stopped dating pretty much because of things I said about said writer....
Planning to play Fractured Kingdom with a solo engine (houseruled by me, but including parts from the WoD Solo engine, Mythic and CRGE). The first PC is going to be a Verdant guy with a knack for languages. Still now sure what the second PC is going to be.
...how "dead" is a Grave Lucid's body? Rotting? Fully functional except it feels less pain? Something in-between? @Certified ?
First Daughter got her first sword/saber lesson today. It was nice, she's taking well to the steps and almost didn't hit the floor with the downwards strikes!
First Son got his first sword/saber lesson as well. He only hit himself once, so it's good for him as well!
Of course, they're 7 and 3, so I wasn't hard on them. And they were using adult-sized bokken.
We needed a warm-up before MA practice.
It seems that the first supplement I buy for any game is always the martial arts/fencing one. Bought Trinity when it was discounted, got Fists of Flux to go with it!
Are there others like me?
Amusingly, I don't consider martial arts to a mystical thing (unless it's part of a setting where it's true). It's just "advanced fighting techniques for people willing to spend lots of time on them".
Tonight, I found something that I've been taught as "a secret technique". Turns out, it's on YouTube already...
Granted, the really secret part is the follow-up, which is missing. But I guess the reason is that it's forbidden by MT rules?
Or might that be because applying it outside of a life-and-death situation would lead to doing hard time? Though questions!
The wonderful thing about WFRP? In normal high fantasy games, when the players exploit every opportunity, take every cheap shot, and just generally act like horrible little power-hungry munchkins, it's annoying.
In WFRP, that's precisely what they should be doing. The Warhammer World hates you and wants you to suffer. Your job is to outsmart it!
I just managed to improvise a game of Blue Rose in under five minutes from some very vague initial ideas. I feel weirdly good about that. Especially considering that my usual idea of preparation is six months of in-depth research, meditating on flavour and statting out endless characters...
(Y’ouch. That’s a hell of a can of worms I opened up. Sorry for stirring the nest, I just wanted to know what everyone was talking about. And as expected, I regret asking the question.... so let’s just go ahead and pretend that never happened, m’kay? M’kay. Game on!)
I just found an AMA with Kevin Crawford. My respect for the guy only grew (along with my self-respect, because I've been trying to convince people of some of his points for literally years....but that's another topic)!
And he even mentioned ME! "People are buying my games without any intention to use the system, because of the sandbox tools"... that's me, right?