Shadow World... like... I have read several of its books over the years and I still have no idea what that setting is supposed to be. There always seems to be these massive timelines at the beginning which have some interesting bits. Until you realise its all tens of thousands of years in the...
Everything on facebook or discord just feels so disposable when compared to forums. You see a post once and its gone forever. I drop in on a games official discord chat and its just a wall of text that scrolls back to infinity. No order. No structure.
I have the same problem with the Teams...
I always thought the other Magi were a bit like the Timelords in old school Dr Who. They exist, but usually remain "off camera". Occasionally one might pop up and give the PC's a stern telling off, or send them on a mission. Then of course you have your random Magi whose a baddie (aka The...
This is it...
In the last Runequest G game I played in the GM was pulling his punches in combat because PC creation is a time consuming pain in the backside. Thats what he said anyway. I have no idea as I was still rocking a premade PC from the starter box set.
I like the use of Fate Points. It lends a whole "one day my lucks gonna run out" feel to the campaign while at least giving the players a chance to stretch the PC's legs without dying in session 1. They get to control when and how they spend it. Yes, its a fudge, but its one they control.
I've had that in a lot of games. "Whatever happens the players win". Just encourages lazy button-mashing playing. And once they realise whats happening they start to disengage from what the GM is trying to do. Although I have noticed that the GMs that do this also tend to railroad outcomes and...
When I discovered 4th edition back in 2000 I really didn't think it was that complicated.
A friend and I made a starter Mage up one random saturday and I ran a combat encounter for him. I explained the basics of spellcasting and he seemed to pick it up. Although he was always a sharp knife...
We played it with a mix of Star Wars Legion, Walking Dead and some GW space Orks minis. All that really matter are the base sizes. Although I wasn't playing against a rules-lawyer who would argue the LOS rules to death!
I have half-started to glue the actual starter set minis together and just...
SW is my current fallback for a system that can do stuff in the absence of a decent system written to it "better". So I wouldn't use it for something like Pendragon, but I would use it for Shadowrun. If that makes sense.
Every fellow teen I played red box/2e DnD with back in the day understood how THAC0 worked. Never encountered anybody saying it was "too difficult" until the 3e days.
I know it might sound heretical to some, but I find the blandness of TSR era Forgotten Realms makes for much more enjoyable games then the richness and depth of Glorantha.
I would take Shadowdale over Apple Lane any day of the week.
Always had a blind spot for Birthright. For some reason I just never remember it existed. But I just checked its wikipedia page and... holy cow... how many books? Not bad for a game released as TSR were spiriling towards bankruptcy.
No POD option... not that I need anymore hard copy books...
Yeah, this whole artifical FOMO is one of the reasons I dropped Kill Team for Deadzone. Its too easy to get sucked into thinking you NEED TO BUY IT NOW. People were losing their minds trying to find the latest KT box set over Christmas and yet my local FLGS had at least 2 copies of it just...
I am lucky at the moment to know people who will spend more time on the rulebook then I will. No idea why they put up with me...
hmmmm... depends on how often we are going to play it really. And how much time we have in the evening to play it. I think those matter more then how "dense" the...
I am racking my brains as to what that sinkhole was... or was it a giant crack in the earth that just appeared? Then Dragonborn suddenly popped up from nowhere... Elves started calling themselves Eladrin? Maztica vanished and was replaced by a continent even more boring.The magic weave had...
Friend and I played Deadzone and, holy cow, its so much better then Kill Team. By a country mile. Not delved into all the rules, but we both agreed to drop KT and move forward with this one instead. The starter set actually feels more like a complete game.
Initially I thought the use of...
Ha! A 2nd edition just as I sold off all my 1st ed books.
I've just made a PC using their Fallout version of the rules and that certainly feels rules lighter. Not thrown any dice yet so it may still irritate me in actual play.
Now theres a combat with consequences! None of this wussy level drain nonsense. A proper fight for Real Men!
Seriously... I know a few people that might cry if I used that... now I need this game!
We are running a donation drive this month to help offset the costs of running the Pub and to avoid running intrusive ads in the future. If you would like to help out please visit this thread for more details. Thank you!