So, after a two-year or so hiatus, I'm jumping back into the convention scene in my area with both feet. But I'm not asking for advice here. What I'm interested in is discussing how YOU do conventions as GMs.
With me, it's been a constant journey. When I started, I was a Bounty Hunter for...
So, this summer I started up a D&D game with four player, I as the GM. Three sessions in, I lost my drive to keep going. I just couldn't make myself do anymore. Occasionally I'll get a random bit of inspiration, but its usually the absolute worst moment and fairly fleeting.
Anyways, do any of...
For my upcoming Savage Rifts campaign, the players will be doing Session Zero (when they all make characters together).
So far, we have a Seasoned Captain, a Spell caster, a Glitter Boy and a Dragon. I've never had to face such a challenge of handling such wildly different character concepts...
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