lategamer
Writer, Sailor, Filmmaker, Irishman,
- Joined
- Dec 7, 2021
- Messages
- 2,001
- Reaction score
- 4,281
So, after writing for a couple of days on postapocalyptic superheroes, I’m back writing on my DUF.
I’ll just post excerpts.
one of the background options you can take is a curse. Which gives you extra points.
here’s the four Ancient Curses.
Wrote this:
E.g.
Vampires have the Curse of Blood - the vampire can only drink blood, but in return grows younger. Each life extinguished by the vampire, reduces their age by 1 year. This is the only benefit.
Lycanthropes have the Wolf Curse - the werewolf is a powerful bestial form which is not under the control of the player. On nights of the full moon, the lycanthrope will change into a werewolf as the moon rises and will remain a werewolf until the moon sets or they have killed a victim. Werewolves can only be harmed by silver, but all wounds affect their human form normally.
Ghouls have the Curse of Flesh - the ghoul is physically dead, and is actively decomposing. The Ghoul must eat a pound of human flesh every day to stave off the decay.
Gingers - the Curse of Ginge will cause any rational being to react violently if they are not beset with immediate nausea. The Ginge must hide their nature from humans and monsters alike while gaining sustenance from draining the universe of essential vitality.
I’ll just post excerpts.
one of the background options you can take is a curse. Which gives you extra points.
here’s the four Ancient Curses.
Wrote this:
E.g.
Vampires have the Curse of Blood - the vampire can only drink blood, but in return grows younger. Each life extinguished by the vampire, reduces their age by 1 year. This is the only benefit.
Lycanthropes have the Wolf Curse - the werewolf is a powerful bestial form which is not under the control of the player. On nights of the full moon, the lycanthrope will change into a werewolf as the moon rises and will remain a werewolf until the moon sets or they have killed a victim. Werewolves can only be harmed by silver, but all wounds affect their human form normally.
Ghouls have the Curse of Flesh - the ghoul is physically dead, and is actively decomposing. The Ghoul must eat a pound of human flesh every day to stave off the decay.
Gingers - the Curse of Ginge will cause any rational being to react violently if they are not beset with immediate nausea. The Ginge must hide their nature from humans and monsters alike while gaining sustenance from draining the universe of essential vitality.