Korgoth
of Barbaria
- Joined
- Sep 5, 2018
- Messages
- 437
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- 805
It is oft said on the internets rpg'o'sphere that GURPS is better for running campaigns/settings that are closer to 'human/normals' power scales and that GURPS tends to break down at higher 'superhero/cosmic' power scales. And it is oft said that the HERO System is better for running at higher power level 'superhero/cosmic' scales but lacks the granularity to run campaigns/settings closer to 'human/normals' power scales.
Now IMO I'd say HERO does lack the amount of 'granularity' I'd like for near normals/heroic roleplaying and has no problem at all modeling superheroic/cosmic scale power level games. (HERO is my all time favourite RPG engine/took-kit and I love it dearly. It's also the system I mechanically know the best and am most comfortable with, 'system mastery' you'd call it)
GURPS however is a system I am only tangentially familiar with (despite owning many world books from the 3E era, and the 4E core books) And I've always had this niggling feeling in the back of my head that I'm cheating on HERO when I begin to read the GURPS rulebooks as their are so many similarities between the two systems (I know I know it's silly, I have the same issue with watching 'Family Guy' vs the Simpsons. It's stupid but it is what it is)
So
I am making a concerted effort to learn GURPS 4E as of late but I also am curious if it's worth the effort in a sense that it will replace HERO as my go to do everything generic rpg engine. Will it handle 'Heroic Scale' games as smoothly and effortlessly as it will Superhero gaming?
Or
Will I never achieve the holy grail of gaming (one system to rule them all)(I'm also a notorious/rabid system collector and ever in search of the 'perfect' RPG engine for any particular genre, let alone the ultimate prize of the perfect generic RPG engine) and just accept that HERO is for High Power stuff and GURPS is for lower powered stuff.
Also feel free to disagree with my thesis and tell me why HERO is the best at Low Powered games and fails at Cosmic Supers or vice versa.
* Post EDITED for grammar/spelling/formatting*
Now IMO I'd say HERO does lack the amount of 'granularity' I'd like for near normals/heroic roleplaying and has no problem at all modeling superheroic/cosmic scale power level games. (HERO is my all time favourite RPG engine/took-kit and I love it dearly. It's also the system I mechanically know the best and am most comfortable with, 'system mastery' you'd call it)
GURPS however is a system I am only tangentially familiar with (despite owning many world books from the 3E era, and the 4E core books) And I've always had this niggling feeling in the back of my head that I'm cheating on HERO when I begin to read the GURPS rulebooks as their are so many similarities between the two systems (I know I know it's silly, I have the same issue with watching 'Family Guy' vs the Simpsons. It's stupid but it is what it is)
So
I am making a concerted effort to learn GURPS 4E as of late but I also am curious if it's worth the effort in a sense that it will replace HERO as my go to do everything generic rpg engine. Will it handle 'Heroic Scale' games as smoothly and effortlessly as it will Superhero gaming?
Or
Will I never achieve the holy grail of gaming (one system to rule them all)(I'm also a notorious/rabid system collector and ever in search of the 'perfect' RPG engine for any particular genre, let alone the ultimate prize of the perfect generic RPG engine) and just accept that HERO is for High Power stuff and GURPS is for lower powered stuff.
Also feel free to disagree with my thesis and tell me why HERO is the best at Low Powered games and fails at Cosmic Supers or vice versa.
- P.S. Both systems are 3d6 bell curve based at their cores. And a +1 to a roll is a big deal in both systems. So if that is the case, to me at least how can GURPS be more granular/better at human scale/heroic games when many (not all of course) folks feel HERO isn't, yet HERO also uses the 3d6 bell curve, and a +1 or -2 to a skill roll is a pretty big deal. Bigger impacts than a +1 in a d20 game or a +5% or +10% to a roll in a d100/BRP game.
- P.P.S.Thanks in advance for everyone's feedback and opinions. I value the thoughts of those with experience and system knowledge of both rpg engines. And also I'm not looking to poo poo on GURPS or HERO, this question comes from a place of love for both RPG's and Generic systems.
* Post EDITED for grammar/spelling/formatting*
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