Necrozius
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So traditionally a lot of these games go with "gold acquired and spent = XP gained" as a baseline.
Many different classes / races have different XP progression charts.
Some games just strip things down into smaller values (eg instead of 1000 XP, just 1 XP, takes 10 XP to level up).
What is your preference? Smaller numbers? Larger, more granular amounts? Universal XP progression vs. different per class/race?
I'm getting old. I want simplicity FFS.
Many different classes / races have different XP progression charts.
Some games just strip things down into smaller values (eg instead of 1000 XP, just 1 XP, takes 10 XP to level up).
What is your preference? Smaller numbers? Larger, more granular amounts? Universal XP progression vs. different per class/race?
I'm getting old. I want simplicity FFS.