Necrozius
Legendary Pubber
- Joined
- Apr 25, 2017
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I'm going to be running a survival game in which part of the game "loop" involves foraging for supplies and materials to help build, craft and maintain the heroes.
I want to keep track of the condition of "fragile" (ie, non-metal) tools and weapons so that the PCs have things to do with their crafting abilities (eg, repairing their gear).
The issue is... this could be very tedious. I'm looking for good options to handle this.
Note: individual weapons will be tracked, but "packs" of tools or crafting items will be abstracted (eg. Bone Digging tools will be worn down together as a whole, not individual pieces).
Please note: do not reply with "DON'T DO THIS". I'll consider this thread shitting.
Some ideas:
1. HP. I'm using Mythras, which already has a armor point / hit point stat for most things. But this seems especially tedious!
2. Usge die. Seems like a contender. Any thoughts?
3. Keep track of failures. In Conan Modiphius it sort of does this. Eg; after X failed checks, the item breaks. One critical is worse.
Any other suggestions? Besides "don't" or "just handwave it", I mean.
Thanks!
I want to keep track of the condition of "fragile" (ie, non-metal) tools and weapons so that the PCs have things to do with their crafting abilities (eg, repairing their gear).
The issue is... this could be very tedious. I'm looking for good options to handle this.
Note: individual weapons will be tracked, but "packs" of tools or crafting items will be abstracted (eg. Bone Digging tools will be worn down together as a whole, not individual pieces).
Please note: do not reply with "DON'T DO THIS". I'll consider this thread shitting.
Some ideas:
1. HP. I'm using Mythras, which already has a armor point / hit point stat for most things. But this seems especially tedious!
2. Usge die. Seems like a contender. Any thoughts?
3. Keep track of failures. In Conan Modiphius it sort of does this. Eg; after X failed checks, the item breaks. One critical is worse.
Any other suggestions? Besides "don't" or "just handwave it", I mean.
Thanks!