TJS
Legendary Pubber
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- May 5, 2018
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Yes. I probably shouldn't have said "in any way". That's a bit of an unintentional exaggeration (and many traditional rpgs wouldn't meet that standard). But if read in the context of the thread plus in tandem with the line before it you can see what I had in mind when I wrote it.The GoT RPG does have some narrative elements, for sure, but it's not exactly PbtA either, is it. So no, it's not 'not narrative in any way' but neither is it a whole hog narrative game. I'd call it middle ground in the way that a lit of RPGs are that are maybe more traditional in implementation but also include a soupcon of narrative rules so they can hang with the cool kids.
There are no personality mechanics, or mechanics for redemption or anything like that. It's a traditional rpg system and not narrative in any way.
I was specifically thinking of the kinds of narrative mechanics Silva had been talking about earlier in the thread.
I should probably fire my editor.