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Since you have brought AD&D into it, I always find it odd that people that have an aversion to any kind of meta mechanic are completely unbothered by XP for gold in early editions of D&D. One most groups get past the first few sessions, they have all the standard equipment they want and gold just starts piling up in the treasure box on their character sheet. At that point, their lust for gold is driven mainly by the fact that getting gold will score them XP. It's completely meta, and it's a central pillar of Old School D&D play.Interesting thoughts so far. Really, if you look at the second edition AD&D DM advice it leans to story oriented play as well. Which lead to the extreme anti-story backlash in some 3e D&D circles and the widening divide in philosophies.
I'm not knocking XP for gold. I think it can be a fun mechanic. I just find it an odd disconnect.