Silverlion
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- Aug 28, 2017
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Alright, this is another brainstorming thread, I'd appreciate help on a game design, I had a dream about someone using magic who was trained in a field of "thematic" or "elemental" magic components, they could only utilize so many at a time. The ones in my dream were things like fire, light, animals, mountains, solidification, and so on. What can you come up with to refine these elements?
In this case, the dream persona drew on Light/Fire, Mountain, Lion to create a spell called the "Sacred Flame Trial of the Lion" (somehow that involved a mountain in the dream, it was a dream so bear with me..) That effect literally purged an evil presence from a location (with fire and light) and later used just fire and solidification to create a paused firework effect. That was triggered to startle someone.
So what kind of aspects/themes might work in a system like this--I may go with Mountain/Stone for Earth, Sun for Light/Fire, Ice? For water, and Breath for air. Not sure though, just trying to turn the oddly specific dream details into part of a system.
In this case, the dream persona drew on Light/Fire, Mountain, Lion to create a spell called the "Sacred Flame Trial of the Lion" (somehow that involved a mountain in the dream, it was a dream so bear with me..) That effect literally purged an evil presence from a location (with fire and light) and later used just fire and solidification to create a paused firework effect. That was triggered to startle someone.
So what kind of aspects/themes might work in a system like this--I may go with Mountain/Stone for Earth, Sun for Light/Fire, Ice? For water, and Breath for air. Not sure though, just trying to turn the oddly specific dream details into part of a system.