hawkeyefan
Legendary Pubber
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- Nov 1, 2020
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So with the idea of a living world in mind, what systems/games do you guys find works well for handling gear selection and load/encumbrance?
My take on it is that there are games that make this somehow engaging without being boring or tedious as hell.
I’ve never found just straight inventory/weight limit kind of systems to be all that engaging or verisimilitudinous. Nor do I find the absence of a flashlight among investigators in a CoC game to be all that sensible either....it seems an oversight more attributable to the player sitting in a living room than to the character who’s about to sneak into a cemetery to dig up a grave.
My take on it is that there are games that make this somehow engaging without being boring or tedious as hell.
I’ve never found just straight inventory/weight limit kind of systems to be all that engaging or verisimilitudinous. Nor do I find the absence of a flashlight among investigators in a CoC game to be all that sensible either....it seems an oversight more attributable to the player sitting in a living room than to the character who’s about to sneak into a cemetery to dig up a grave.