Session 36
The cast:
- Pasicrates, mage 1
- Yara, barbarian 2
- Esme, level 1 antiquarian witch
- Klaren, elven ranger 2
- Pinton, cleric 1
- Gallador, elven spellsword 1
- Teddy, paladin 2
Start time: Morning, 27 December 2993 AEP
The party spent the morning moving around the newly-expanded goblin territory. Talking first with Killik, they negotiated to have generally permanent use of a now-empty cave (its original inhabitants had moved up to occupy the hobbits' former territory). The party had slept here before when it was full of goblins and had observed that it featured a frieze on one of its walls depicting heqeti (the ancient salamander creatures Agia had mentioned in Session 29) carrying captives and treasure to a ziggurat. Klaren and Agilos were fairly confident the wall behind the frieze was thin and concealed something, but investigation had not revealed any way of quietly revealing whatever was behind the frieze. In the meantime, Esme hired Steffi (Baldanders' single surviving henchman).
Descending to goblin town proper, the group met with the goblin king's major-domo and proposed he send a representative with them when they next returned to Vetucaster. This representative could negotiate long-term trade agreements with Wicktrimmer [the goblin merchant, Session 31]. The major-domo said this would require internal debate and that the group should return the following morning.
The party then made their way toward the surface. They stopped en route in the former hobbit territory, where the goblins were already making themselves at home. Scared of unearthing a buried demon but very curious, Klaren and Yara pickaxed through the thin cavern wall they'd found. They discovered it led only to a small side room in the Halls of Thoth they'd already plundered.
Back at "The Luck in the Head", the party discovered, to their joy, that Teddy and his henchmen had safely made it back to the inn. [Teddy had been bitten by centipedes in Session 33.] However, the centipede venom still afflicted him and was causing him to ceaselessly discharge vomit. Esme, a master healer, quickly and skillfully neutralized this poison while Yara looked on in admiration. Meanwhile, Nick made formal his retirement from adventuring [after being crippled in Session 33] and started brainstorming ways he could work for Kronos the innkeeper in a culinary capacity.
Esme had been busy thinking of what second word (in addition to "Isadora") might decode the scrambled letters in the basement of the ruined estate [Session 16 and others] and now suggested "Crispus". Talking with Kronos, he agreed that "Crispus" was a reasonably common name in the Old Archontean Empire (i.e., the same era that Isadora lived), but his research had not uncovered any relationship Isadora had had with someone named Crispus.
Esme was sure that her guess was right, and so the party hastened to the basement. The witch confidently spelled out "ISADORA CRISPUS" by touching the floating letters. (The rest of the group cowered at a safe distance and held tight to Esme with a rope.) Nothing happened at first, but then some sort of invisible presence brutally smashed one of Esme's legs. "ISADORA CRISPUS" was, it appeared, incorrect. Even after being dragged back to the party, Yara's ministrations had minimal effect: Esme was quickly bleeding out, and none of them had the ability to heal her in time. "My employers keep dying, is it somehow my fault?" Steffi started repeating to herself somewhat manically.
After discussion, the party chose to chance a frantic dash back to "The Luck in the Head". This was risky but, Fortuna shone on the party and brought them back safely. At the inn, Teddy's ability to lay on hands, in combination with some healing herbs stabilized Esme. Briefly restored to consciousness, she muttered "well then it has to be CRISPUS ISADORA…" The party thought for a moment before Teddy said "Yeah it could be worth a try".
Teddy and the others thus returned to the wolverine basement. The party was unsure if the invisible presence was still there, so Yara first sent Rodrik Jr. (her chicken) running around; the chicken was not attacked. As he was the toughest member of the party, Teddy then volunteered to try spelling out "CRISPUS ISADORA". This proved irrelevant though: the invisible presence evidently had sufficient intelligence to know how to bide its time. Teddy's plate absorbed one horrid blow, but he was slow in reacting, and so a second bashed him into unconsciousness before he could be dragged to safety. Teddy was far tougher than Esme had been, and so Yara quickly revived him. As he regained his sense of self, Teddy saw visions of his past colleagues (including Aaron, Hans, Garnell, and Torvi) haunting him.
The party didn't want to incur more casualties and risk their ability to rendezvous with the goblin major-domo the next day, so they turned in for the evening. Chatting with Kronos over dinner, they learned an intriguing rumor: during the Solstice, some theft of holy artifacts had taken place at the temple of Mithras in Noviomagus.
As the party returned to Arden Vul the next morning, Fortuna continued her current high-variance strategy; they were ambushed by a swarm of giant centipedes. Although the centipedes were quickly driven off after Klaren cleaved through their lines, Agilos, Gallador, Teddy, and one of Teddy's men-at-arms were all bitten and poisoned. Vomiting ensued ("Not again!!!" Teddy said between vomits.) The afflicted were dropped off at "The Luck in the Head", but now only Klaren, Yara, and Pasicrates were in condition to explore and fight.
"If it's only the three of us, we'll be so agile. I bet we can still make it to the goblins safely" Yara ventured, and Klaren and Pasicrates agreed. Yara's confidence proved well-founded. With the hobbits removed, there was now a fairly direct path between the Pyramid of Thoth, the Halls of Thoth, and goblin-town, and they encountered nothing en route.
The goblin king's major-domo divulged that the king was receptive toward negotiating a mercantile agreement with Wicktrimmer. The king had ordered the party to escort one of his most trusted advisors (along with said advisor's band of warriors) back to Vetucaster.
Before leaving goblin-town, the three adventurers stopped by the bronze bust oracle [last session]. It proved again receptive to questions, and the party was told that:
- The door surrounded by the golden scarabs [Session 27] was not itself dangerous
- It was possible to bypass the stone guardians of the donjon on the surface of Arden Vul [Session 11] without violence
- Yrtol [the lost husband of the spirit Nyema, encountered in session 15] could be found above their current location
The bust eventually stopped responding; it had also said "unknown" in response to several targeted queries about Isadora and Thoth. Pasicrates wondered from what source the bust derived its knowledge.
The three adventurers and their new goblin guests then withdrew to "The Luck in the Head". Kronos was willing to host the goblins for the night (although the goblins insisted the party pay for their room).
The jolly innkeeper did choose to loudly proclaim to all in the common room "Oh, so you all are goblin-friends now, interesting!" but nothing immediate happened in consequence.
The next morning, Yara successfully neutralized Teddy's poison (but only Teddy's poison), and the party planned a return to Vetucaster. Esme, Steffi, and Nick were left behind, while Agilos, Pinton, Gallador, and Teddy's one still-poisoned henchman were crowded onto the mules, Petunia and Tulip. By quickly hurrying down Arden Vul's plateau and then marching until sunset, the party reached the outskirts of Vetucaster without incident. The following morning, Yara neutralized Agilos' poison and then ventured into town to inform Wicktrimmer of his guests; the goblin merchant was visibly intrigued and said he'd handle things from here.
Yara, Klaren, Pasicrates, and Teddy next visited the court of Lady Alexia to inform her that, by killing Plumthorn, they'd stopped the flow of Mortality in the area. [In a previous session, the party had come upon a notice signed by Lady Alexia promising a reward of 2,000 gold pieces for accomplishing this.] Plumthorn's corpse had been claimed by the goblins, and so the only proof the party had was some fragments of the hobbits' alchemical setup [collected the previous session]. However, the steward seemed to know the name "Phlebotomas Plumthorn" and promised to consult with her Lady. Klaren also took this opportunity to declare to the Lady's court the name the party had adopted: "The Green Machine"!
After that, the group met with a Thorcin known in Vetucaster to be a skilled engineer. This Æthelflæd provided her insight on a number of matters. She confirmed that the teak doors in the Howling Caves [Session 30] would be most easily disassembled if the party hired both a carpenter to supervise the process and a number of laborers to carry the loot.
Pasicrates then cleared his throat and advanced an unorthodox suggestion. The party had previously [Session 11] discovered, on the surface of Arden Vul, a well that led to the Howling Caves. A reasonable but unconfirmed inference was that this well led down to the thick mound of baboon foeces a previous party had attempted to excavate [Session 6]; this party had also uncovered the guidance "They are deterred by light, we should restore the well".
A(n arguably) natural strategy was thus to construct some combination of ditch and aqueduct to divert part of the waters of the Swift River to the well. (The Swift River bisects the ruins on the surface of Arden Vul before the vast waterfall on the side of Arden Vul's plateau.) This cavalcade of water would certainly clean out the well and likely drown some of the Howling Caves' baboon inhabitants. The infamous Gerrilad himself might even be easily slain.
Æthelflæd found this suggestion intellectually stimulating and indicated her interest in supervising it. She noted that the key challenge would be ensuring the safety of the laborers during the construction process, as the ditch/bridge would span hundreds of feet and would take between weeks and months to finish. [This is pretty easily represented as an ACKS: Campaigns at War construction project, and so its cost and duration can be estimated with minimal effort.]
As the party left Æthelflæd's office, they ran into the sage Astableon. The sage's research had proceeded faster than expected, and he'd identified the ring found in the Howling Caves [Session 31] as being one of spell storing (magic rope, silent step, summon berserkers). It was a mighty artifact in and of itself and was worth a komes' ransom (around 20,000 gold pieces). If the party wanted to sell this ring, they knew that, even looking in Noviomagus with Cyneburga, finding a buyer could take months. Nonetheless, this was joyously received.
End time: Afternoon, 30 December 2993 AEP
Mortal wounds count:
- Esme, crushed leg
- Teddy, ghostly visions
Death count: