Billy Bones
Decepticon
- Joined
- Dec 26, 2023
- Messages
- 191
- Reaction score
- 602
Anyone played Dragon Age Inquisition? I picked it up for buttons on steam and it's a gigantic bloated mess. Still really like it though..
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I liked it. Not nearly as good as Origins but way better than the crap that was 2.Anyone played Dragon Age Inquisition? I picked it up for buttons on steam and it's a gigantic bloated mess. Still really like it though..
Anyone played Dragon Age Inquisition? I picked it up for buttons on steam and it's a gigantic bloated mess. Still really like it though..
It looks good and I liked the first one but it was the price that put me off!Started playing Dragon’s Dogma 2 this week. If you liked the first one, this is more of the same. I thoroughly enjoyed the femur at one so I’m having a blast.
It looks good and I liked the first one but it was the price that put me off!
My steam wishlist is already extensive and ancient, it's like the dead sea scrolls in there.Then do what I do, put it on your wishlist and wait for a sale. Probably won't have to wait super long.
Very excited about the announcement that Field of Glory Kingdoms will be released in June. Love Empires and this looks even bigger and therefore , better (because thats how it works)
Its very good- gives context for the battles you fight in the tactical system. I maybe only fight one battle in 5 or so in the tactical game - either the ones that look competitive and fun, or the ones that might give a loss that seems inappropriate (rocky terrain generally)I've played the battle games in that series, and love them. I really need to give Empires a try at some point.
Following binging Fallout, I downloaded Fallout 3 'cause I never played this one much (too many glitches and crashes at the time). I played New Vegas and Fallout 4 to death so I wasn't expecting much, but I'm pleasantly surprised with the depth for a 16 year old game.
Welcome to the pub P PCUserDarlastar !I've been playing Helldivers, Tribes of Midgard and Sims 4
Oh man Caves of Qud has been burning a hole on my wishlist for awhile now.My best-ever ADOM run came to an end yesterday, my gnome wizard was killed by a greater moloch on level 48 of the Caves of Chaos. I had all the Chaos Orbs except the Mana one. So close, yet so far!
Switching gears now and getting back into Caves of Qud, aka "Gamma World: the Roguelike." Haven't played in probably a couple of years, so it's neat to see the new features and developments.
Oh man Caves of Qud has been burning a hole on my wishlist for awhile now.
It's a pretty traditional rogue-like and is still in development, so it's not talked about outside of a few circles.Why have I never heard of this game? I've been a Gamma World wonk forever, so it should automatically show up on my radar
You're in for a treat then!Why have I never heard of this game? I've been a Gamma World wonk forever, so it should automatically show up on my radar
I was enjoying it but ended up getting distracted by something else and when I went back I couldn't remember what was going on or what I was doing. It's one of those games where you can lose your place I think.I just started playing Wasteland 3 on my new laptop. I like it! I'm still getting used to the controls.
Definitely. Had the same experience.I was enjoying it but ended up getting distracted by something else and when I went back I couldn't remember what was going on or what I was doing. It's one of those games where you can lose your place I think.
I was enjoying it but ended up getting distracted by something else and when I went back I couldn't remember what was going on or what I was doing. It's one of those games where you can lose your place I think.
There needs to be a recap feature for big sprawling RPGs. Like here's what you did, and here's what quests you have active.That's how it often goes with any CRPG or indeed any game with a story, for me to. Which is why I try to only start playing such a game, if I'm sure I'll be playing it to the end. Also why I only play one such game at a time.
There needs to be a recap feature for big sprawling RPGs. Like here's what you did, and here's what quests you have active.
There are games like that. There are also people that really get into the really long games for their money. It's a matter of choosing the ones that appeal to your sense of length, or being prepared to deal with getting lost in the game if you choose a longer game.That would be great. Another thing game developers could do, is simply make shorter games. Instead of having a lot of these games take 60-100 hours to complete. Something like 20-30 hours would likely be more manageable for many players to complete. Sometimes less is more and all that.
I'm a bit torn on shorter games. As my life has gotten busier having shorter games to play in my limited free time has been nice, but I also love having the ability to do more like in Skyrim or Fallout.That would be great. Another thing game developers could do, is simply make shorter games. Instead of having a lot of these games take 60-100 hours to complete. Something like 20-30 hours would likely be more manageable for many players to complete. Sometimes less is more and all that.
There are games like that. There are also people that really get into the really long games for their money. It's a matter of choosing the ones that appeal to your sense of length, or being prepared to deal with getting lost in the game if you choose a longer game.
Great game!Alpha Protocol
The length of the game doesn't necessarily equal value. However, a longer game with intrinsic value of that additional play rather than it being a time sink (travel or extra mobs for instance) does give a larger amount of quality play to those that want to invest more time into the game.I'm not a believer of the length of a game equals value. I think that a lot of videogames today don't value a player's time. Especially open-world games of the Ubisoft model and even a game I like such as Witcher 3. These kind of games often amount to 20 hours of actual fun out of 100. Hence why I tend to avoid open-world games. The only weird exception is Bethesda games, but that is mostly because of modding and because I find the story in these games easily avoidable.
I do enjoy long games especially CRPGS. My most replayed game is Baldur's Gate 1+2 which takes a long time to play through.
All the games on my favorite games of all time list, also generally have taken me from 30-50 hours to beat so there's that.
Some examples include; Alpha Protocol, Deus Ex, Vampire: Bloodlines and Witcher 2.
But I have a couple of friends who also like to play videogames. They avoid long games because they know they'll never have time to complete them. One of them enjoyed the first two Witcher games, but he'll never play Witcher 3 because of it's length, which I think is kind of sad.
That would be great. Another thing game developers could do, is simply make shorter games. Instead of having a lot of these games take 60-100 hours to complete. Something like 20-30 hours would likely be more manageable for many players to complete. Sometimes less is more and all that.
I've been thinking about game design/reading and watching stuff on older games a lot lately and something that stuck out to me was in the 90's a lot of early CRPG's had ideas about basically creating a base game and then selling different adventures and modules as expansion packs. That was one of the original plans for TES:Arena after they switched to an RPG from a gladiator game.
NWN also had the DM Client that was really interesting. They were really on to something that just got abandoned imo.Neverwinter Nights 1 was basically made like this, although it was because of the toolkit that was reasonable easy to use. I've played lots of player made modules for that game. I wish a similar game could be made today.