Directing Passions
One rule I forgot to repeat from Chronicle of the Awakenings was “Directing”.
Once per Passion per Incarnation, a player may apply a Direction to a Passion by noting it on the character sheet. This is a type of situation in which the player really likes to roleplay the Passion. E.g. directing Angry or Cruel or Vengeful toward Initiates of anti-Nephilim conspiracies, or directing Curious or Creative or Industrious towards specific types of arts or crafts. (The CotA supplement has lists of examples for each listed Passion.)
When the Direction comes up during play, then the Passion is considered one Level higher in that situation (or more at GM’s discretion, depending on the situation). That Passion’s Approach is more effective and any Manifestation is more pronounced. E.g. an Angel’s vestigial wings grow large enough to fly with, an Ophidian’s budding fangs grow to syringe sized and inject neurotoxin, or a Genie’s high body heat becomes hot enough to spontaneously generate flames…
Once a Direction is chosen, then it may not be changed until the character reincarnates. Directions reflect the personality of the current incarnation.
Errata: Passions and Adjectives
On the character sheet, Passions are listed with an Adverb and an Adjective. E.g. from Not Emotional to Very Emotional. The Adjective is the name of the Passion, not “Emotional.”
E.g. the Angel Casmaron is Enlightened Enough (Air-Ka; 9 bullet points). His Passions are listed on his sheet as: Calm (4 points), Very Creative (7 points), Very Curious (6 point), Honorable (3 points), Spiritual (2 points).
One rule I forgot to repeat from Chronicle of the Awakenings was “Directing”.
Once per Passion per Incarnation, a player may apply a Direction to a Passion by noting it on the character sheet. This is a type of situation in which the player really likes to roleplay the Passion. E.g. directing Angry or Cruel or Vengeful toward Initiates of anti-Nephilim conspiracies, or directing Curious or Creative or Industrious towards specific types of arts or crafts. (The CotA supplement has lists of examples for each listed Passion.)
When the Direction comes up during play, then the Passion is considered one Level higher in that situation (or more at GM’s discretion, depending on the situation). That Passion’s Approach is more effective and any Manifestation is more pronounced. E.g. an Angel’s vestigial wings grow large enough to fly with, an Ophidian’s budding fangs grow to syringe sized and inject neurotoxin, or a Genie’s high body heat becomes hot enough to spontaneously generate flames…
Once a Direction is chosen, then it may not be changed until the character reincarnates. Directions reflect the personality of the current incarnation.
Errata: Passions and Adjectives
On the character sheet, Passions are listed with an Adverb and an Adjective. E.g. from Not Emotional to Very Emotional. The Adjective is the name of the Passion, not “Emotional.”
E.g. the Angel Casmaron is Enlightened Enough (Air-Ka; 9 bullet points). His Passions are listed on his sheet as: Calm (4 points), Very Creative (7 points), Very Curious (6 point), Honorable (3 points), Spiritual (2 points).
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