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"So the game is not centered around the characters and their choices, it's centered around the premise set by the GM, and if they don't engage with the premise, they wouldn't be a part of the game anymore."
This is absolutely 1, not what I said, and 2, what you cut my post in half to say.
It is absolutely an argument you made in that thread multiple times, and yes, it was what I was illustrating when I quoted the part of your post that was relevant to my point.